47
« on: January 24, 2016, 04:12:37 pm »
I think there isn't much to fix there. The game's art style will always be somewhat incongruous and cobbled. The corrugated sheet walls in the Drop Zone look stylistically completely different from the concrete walls in other parts of Core City, and those in turn look different from the detailed grime textures in the sewers. "Fixing" this would require a major overhaul, which obviously was never possible with the given budget and manpower, and is hardly the most important thing to focus on now that the game has been released to a by and large satisfied audience.
If there is one thing that indeed needs to be fixed though (unless it was done on purpose, or has already been fixed since), it's the hole that leads to the prison below the United Stations embassy in the Free Maura quest. The hole that leads to the ventilation system is actually still drawn with the old cave tileset from the early alpha.