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Messages - eLPuSHeR

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166
General / Re: Eurogamer article and video on Underrail's Oddity system
« on: January 21, 2016, 06:04:40 pm »
Yep. I was Googling for reviews the other day and there are only a few.  :-X

167
General / Re: [Spoilers] Stuck. Wandering aimlessly
« on: January 21, 2016, 06:03:42 pm »
Thank you very much guys!

I have already been to the docks, so I know where that is.

Best regards.

168
Suggestions / Re: crafting of rifles and shields are useless
« on: January 21, 2016, 09:12:34 am »
I must admit I have made an sniper rifle with less damage throughput but with 21% crit. chance instead of the regular 13-14% I have been seeing in merchants.

I have also made a .44 hammerer with a rapid reloader that requires a lot less AP to shoot.

Other than that, good quality components seem scarce; your mileage may vary.

169
General / [Spoilers] Stuck. Wandering aimlessly
« on: January 21, 2016, 09:08:31 am »
Hello.

I have currently reached Core City and helped Gortsky recover his former base of operations (black crawlers). So, after that, I checked my notes and I didn't have anything else to do.

I went to Coretech asking for work. They entrusted me with finding some guy, last seen at the sewers. Problem is I don't know where is the sewers access. Lacking of map/directions is killing me (my sense of orientation is almost nil). I started wandering around and I ended up in Foundry LOL. I also discovered some other places too, but I think I am too derailed from Core City.

Any help would be greatly appreciated. This is a great game but more directions/milestones or something would be welcome.

170
General / Re: Unique weapons
« on: January 21, 2016, 09:03:00 am »
I have just found a Bieretta 5mm pistol in one abandoned bunker in a cave somewhere. Good thing about this pistol is that it requires little AP to shoot. Damage isn't that great though.

EDIT: Corrected a typo in ammo type. Thanks Epeli. Good catch.  8)

171
Suggestions / Re: crafting of rifles and shields are useless
« on: January 20, 2016, 12:13:53 pm »
I am also very dissapointed with crafting (I am level 16 now). Trying to craft a decent sniper rifle but there is no way: the ones sold by merchants are always better. Add to that the resulting weight of carried components. I am always discarding things because I am at my weight limit (and I took the pack rathound feat). I think this is due to the fact that my char isn't very optimized for a crafting character. I should have chosen different base values when creating it.
I think this game needs some sort of packing mule: a robot or a tamed rathound...

172
Thank you very much Styg. It wasn't a big deal but glad to know it's fixed.

173
General / Re: Sound oddity
« on: January 18, 2016, 07:33:16 am »
OK, thanks. It may be old for me too. I have been playing PC games since the eighties...

174
General / Re: Sound oddity
« on: January 17, 2016, 10:33:14 pm »
Did you mean "odd" or "old"?  ::)

My English is not so good...

175
Hello UnderRaillers.

Sometimes when I make a savegame I hit "automatically overwrite" instead of the "overwrite" option (which, as you know, allow you to rename savegames). The thing is that after using that auto overwrite option, ESC key stops responding at all. I have to go to the menu via icon, and then disable the "automatically overwrites saves" option. Then ESC key comes to life. Maybe this is intentional but I can't seem to find the logic in it.

Best regards.

176
General / Re: Unique weapons
« on: January 17, 2016, 10:23:49 pm »
I also got some nasty meat cleaver (melee) from the [suspicious]insane butcher somewhere at lurkers' base.[/suspicious]

PS. How do you put text in spoilers?

177
General / Sound oddity
« on: January 17, 2016, 10:19:58 pm »
I was playing UnderRail with headphones on and I suddenly noticed that crowd sounds while being in Core City were identical to crowd sounds in Neverwinter Nights 2 if my memory serves me well. It made me chuckle...  :P

178
Bugs / Missing right section wall?
« on: January 17, 2016, 06:19:28 pm »
I don't know wheter to call this a bug or not.

Anyway, the right section part of the map appears funny. This screen is very near the "lost vault trader" screen.


179
General / Re: Unique weapons
« on: January 17, 2016, 05:21:37 pm »
I have found an Steyr Auch Rifle. Carried by someone named "Simon Peres".  :o

I also found some sort of AK equivalent.

On my previous playthrough, I found two melee weapons: Kukri and a special hammer I don't remember its name, carried by some thug/bandit found at some tunnel in the Core City section.

PS - I also forgot the Dragunov sniper rifle; found at the burrowers tunnels behind Rail Crossing; Only 25AP to shoot.

180
Suggestions / Re: "Sort by" button and keychain
« on: January 16, 2016, 03:49:24 pm »
I think this has been discussed before but you are right... +1

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