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Messages - eLPuSHeR

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91
General / Re: Coretech Warehouse Battle Impossible ?
« on: March 21, 2016, 06:19:38 am »
I remember to have won this battle on one of my earlier playthroughs with a lower level (maybe 14-15). It was a PITA though.

PS - Setting a lots of traps before can turn the tables on this battle.

92
General / Re: Requesting crossbow build from Wildan
« on: March 21, 2016, 06:17:32 am »
I would also like to hear his suggestion too.

93
General / Re: Psi Reinvigorator?
« on: March 15, 2016, 10:35:25 pm »
I found another blueprint while investigaing Old Junkyard (Depot A).


94
General / Re: Does "gun nut" feat affect crafted crossbows?
« on: March 13, 2016, 07:13:12 am »
Thanks.

95
General / Does "gun nut" feat affect crafted crossbows?
« on: March 12, 2016, 08:09:11 am »
Hello.

I think it just affects firearms but just asking.

96
FYI: Screen capture works for me under Steam. Win10 x64

97
Suggestions / "Aimed shot" improvement suggestion
« on: March 08, 2016, 12:27:22 pm »
Hello Underrailers.

What about if "Aimed shot" cooldown would be reduced to two turns when you have the gunslinger feat? Another feat like "rifleman" would produce same results for Assault Rifles. For the remaining weapons the feat would be kept as currently is (three turns cooldown).

Aim would be to make pistols and Assault Rifles more desirable. Right now I think you must invest a lot for pistols for them to shine when compared to smgs. It's even worse for ARs, because of the lack of feats.

What do you think?

98
General / Is Underrail launching slowly? WD may be the culprit
« on: March 07, 2016, 06:23:42 pm »
Hello.

I have always wondered why Underrail took so much time launching from SSD. Running under W10 x64 I have found it's Windows Defender fault. I have swapped my AV program and Underrail now launches very fast.

Has anybody else experienced this behaviour?

99
Other Games / Re: Pillars of Eternity!
« on: March 04, 2016, 02:41:07 pm »
I bought it but I didn't enjoy as with the olde Baldur's Gate (Infinity Engine) games era. Maybe it's I am getting old. Maybe it's I don't like Real-time-with-pause combat. Not sure. It's not a bad game at all (by all means). But I didn't bought any of the expansions and I think I don't intend to.

100
Discussions / Re: How did you find out about this game?
« on: March 04, 2016, 02:38:00 pm »
Hmm. Must have been after reading some forum. Don't remember which one  :P

101
Discussions / Re: What do you play right now?
« on: March 04, 2016, 02:37:03 pm »
Sorry for posting on such an old thread...

Currently playing Underrail for the 20th time (I love trying things and restarting). I haven't had so much fun with a game for a looongggg time.

I also play Left 4 Dead 2 on an almost daily basis with friends as well as random people online.

102
Discussions / Re: New Member
« on: March 04, 2016, 02:34:27 pm »
Welcome aboard mate.

Yes, you will love Underrail. It's great.  8)

103
Bugs / Re: Minor inconsistency in GMS Compound
« on: March 04, 2016, 02:32:14 pm »
Hence the confussion. Thank you for clearing it up.  8)

104
Bugs / Re: Minor inconsistency in GMS Compound
« on: March 04, 2016, 07:44:32 am »
I replayed that part yesterday. I can confirm the door tooltip said "unlocked" as soon as I click on it. It's as if I already had the required card.

105
Bugs / Minor inconsistency in GMS Compound
« on: March 03, 2016, 09:53:09 pm »
Hello Underrailers...

According to this screen capture, the old man says "you need to hack into the surveillance room but Sully has got the key". In all the playthroughs I have made I haven't had any trouble entering the surveillance room (without entering the cantina or talking to anyone else). Either this is an inconsistency or the hacking requirement is pretty low.

PS - I don't remember having to hack the door either.


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