Does anyone know why the Gun Nut feat was nerfed? How/when it was considered OP?
I'm playing a somewhat diverse build (sniper, SMG and crossbow for offensive; shields, stealth and traps for defense) and whenever I looked at the list of feats to take, Gun Nut never seemed even closely useful, compared to other offensive feats such as:
- Special Tactics: +1 additional attack, basically +50% power for the first round
- Elemental Bolts: 100% damage increase!
- Spec Ops: two bursts per round instead of one!
From my perspective, even 20% increase in max damage is barely noticeable (especially for low-damage weapons like 5mm pistols/SMGs), let alone 15%!
I'm not posting this into Suggestions, since if this was nerfed pretty late in game development, the devs had their reasons and unlikely to change their mind. It's just I don't see those reasons...
PS: If I were to suggest from my experience, I would say +25% max damage might be enough, or +15% max AND min damage.