Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Dizzy

Pages: 1 ... 4 5 [6]
76
General / Re: New print
« on: February 26, 2016, 03:26:21 pm »
The vocal minority will always be comprised mostly of complainers.

I GUARANTEE... the vast "silent" majority like it plenty. Old one has more flavor? It looks like 1999's matrix font, just awful.

77
General / Re: New print
« on: February 26, 2016, 10:18:50 am »
I prefer the new print.

The old one was so awful, this one just needs slight re-sizing.

78
General / Re: HARD MODE Ironman run?
« on: February 26, 2016, 09:56:58 am »
Perhaps the best build for this would be a Stealthy Psi build.


--------------------------------------------------------------------
Reasoning:
1. Versatility would be necessary in terms of offensive options.

2. Stealth for DC and other important areas

3. Tanky enough to survive an onslaught or two of enemy fire if required.

4. Needs to be non-reliant on ammunition for areas in the game that lack such things.
--------------------------------------------------------------------

A glass cannon build, such as unarmed Psi might work as well, but any mistakes and the run would be over in an instant.

79
General / Re: HARD MODE Ironman run?
« on: February 26, 2016, 09:43:28 am »
I think this build will include Thick Skull,  guarantee that char wont be stunned.

Yes 1 stun = High chance of death

It would require Stealth, but also have to need high offensive capabilities. Since in this game, offense is arguably the best defense.

80
General / HARD MODE Ironman run?
« on: February 26, 2016, 09:14:28 am »
Curious as to what the most effective build would be for an HM Ironman run?

I'm assuming it would be a heavy trap user, or the unarmed psy/monk build.



Are there any tank builds that would be viable?  One mistake and it's game over for a slow tank IMO.

81
General / Re: Fastest way to acquire an assault rifle?
« on: February 25, 2016, 02:04:45 am »
Indeed. But I have a fixation to pick all locks and such...  :P

I have this same problem hahaha.

82
General / Re: Whats best build at this point ? Powergaming wise.
« on: February 25, 2016, 01:51:48 am »
Heavy Assault rifle builds are quite effective.

They will also die a lot less than the unarmed build, due to being so tanky.

83
General / Re: Fastest way to acquire an assault rifle?
« on: February 24, 2016, 03:10:23 am »
There is a guaranteed AR in the Under Passage #4 below the Warehouse Block. After you kill those first 3 bandits which demand Jack Quicksilver his package head right down into the Under Passage #1 (very first entrance on the western wall): http://www.underrail.com/wiki/index.php?title=File:Lup-a1.png

There go straight to north through the northern passage and you'll get to Under Passage #4: http://www.underrail.com/wiki/index.php?title=File:Lup-a4.png
The way further up north is blocked but to the right you'll see two fence doors. The second one is locked with 50 difficulty. For an AR or AR/Sniper character that's usually too high because you'll likely have your DEX dumped to 3. To unlock it with MkII lockpicks you would need atleast 10 DEX (or 9 + 1 from eel sandwich from the cantina) and Level 5 (reachable at that point).

So it's probably not an option unless you're actually an SMG guy but no worries, just head from Under Passage #1 to #2 (most northern exit that leads to east): http://www.underrail.com/wiki/images/f/fc/Lup-a2.png
On the east end there is a locked room (easy lock) with the burning barrel and the guy there always has an AR. just make sure to start combat manually before crossing that second fence into the room or you'll have to roll initiative against him. Before heading there you'll have to deal with a pistol guy with a possibly good tactical vest. Make sure to initiate combat manually before stepping into that first intersection. His vest is usually good enough to keep for GSM compound.

If you're good on money and guns you can sell them in Junkyard, like when you looted a moded 9mm or .44 pistol on your search for Newton in the abandoned warehouse. Just sail to Junkyard from SGS docs (or go by foot and sneak past the rathounds/psi bugs) and head to the weapons dealer. With your accumulated weapons you should be able to afford a good AR (most likely better than those from Under Passage.

Thanks so much! +REP

84
Suggestions / Re: Lets talk about font changes
« on: February 21, 2016, 10:08:42 am »
Also just to consider Styg, usually the complainers take up the vocal minority.

But in this case it seems like 50/50. I vote to keep the Font honestly, or if it's possible allow to choose between the 2.

85
Suggestions / Re: Lets talk about font changes
« on: February 21, 2016, 09:15:38 am »
Wow, so surprised people dont like it.

The moment I loaded up the patch, I was ecstatic about the change! I think it is SOOOO much easier on the eyes. Like... by a HUGE margin.

86
General / Re: Any plans for DLC/Expansion or Content Patches?
« on: February 20, 2016, 08:34:00 am »
Well, new patch does have some new content.

Example below:
http://underrail.com/forums/index.php?topic=2067.0

Yes, but I'm personally hoping for a proper expansion.

New areas are fantastic though of course. 

87
General / Re: Any plans for DLC/Expansion or Content Patches?
« on: February 20, 2016, 08:27:07 am »
No. Not 3D for me thanks.

If it's isometric what's the problem? I guess the pixelated look is pretty cool though. xP


But still, hopefully whatever it is, it isn't a sequel. Would hate for him to limit his talent to Underrail.
Just expand on Underrail with expansions/patches. Leave the sequel thing alone for a different story. :P

88
General / Re: Fastest way to acquire an assault rifle?
« on: February 20, 2016, 06:45:43 am »
Um, you can get one in GMS, the bandit leader in the lowest level has an AR.  Otherwise I think you can randomly find assault rifles around the map sections near SGS in boxes that need hacking to access.  Ofc the SGS armory sells a 20 mech frame but since you need 30 mechanics to fit a 7.62 barrel I think it might be faster to clear out GMS and loot the AR.

Yeah, I am going to go for a "No Death" speed-run, assault build is my best bet for speed and sustain.

Thanks for the reply!!

Know if there is an AR in the new areas for this patch, which might allow for an even earlier one?

89
General / Re: Any plans for DLC/Expansion or Content Patches?
« on: February 20, 2016, 03:29:06 am »
I wouldn't want him to make a sequel.

I would rather they make a full 3d game with new IP, or just expand underrail.

90
General / Fastest way to acquire an assault rifle?
« on: February 20, 2016, 02:43:13 am »
Does anyone know the quickest way to get a hold of an assault rifle?
I have a fun idea for my 3rd run I'd like to try.

What is the soonest possible point in time you can get one?


Pages: 1 ... 4 5 [6]