Hi,
looking forward to start a new run for the expansion. I am thinking about a psi build for dominating. I have been playing a bit on Dominating (after Depot A but can't remember until what point). Combat were tough, this is why I would like to have versatility of a full psi.
My idea is to have a build like that:
http://underrail.info.tm/build/?HgMDBgkDEAYATgAAAADCggAAAABVblAyVcKWwpbClsKWAAA-YlArLBQqZz1mIcKEwocfCMK3csKnOeKjiQXirIwK378It is a classic Psychosis build > 3 3 6 9 3 18 6
With Max psi, a bit of throwing, reasonable crafting and able to craft grenade and some drugs (up to Bullhead).
I have few questions:
is this build manageable on Dominating?
is Mercantile worth investing? Is 72 a nice threshold to reach?
Are Sprint and Conditioning better feats than Stoicism and Mental Subversion?
Is there a reason to dumb Agility and focus on other stats? (Intelligence for more Crafting, Constitution for Survivability,...)
Am I going to miss a lot of lore with this build in the new expansion?
Thanks in advance for your help and feedback.