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Messages - The Saint

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16
General / Shotgun shells
« on: July 28, 2019, 09:19:03 pm »
So I try to figure out the difference between different shotgun shells. I thought lesser pellets are better against flesh non armored targets, but sometimes I inflict more damage with 20p then with 6p. I also don't see the point of 12p? Really, can someone tell me how to use them against proper targets?

17
Bugs / Loading takes forever
« on: July 28, 2019, 07:16:05 pm »
New version with Expedition loads like a few minutes. I already had problem with preovious version without DLC, but now it's just too looong. What is the reason?

18
Builds / Re: Machetes and You!
« on: July 24, 2019, 12:49:05 pm »
this is just my theorycrafted not tested build so im open to suggestions in minmaxing it, im uncertain if i really want uncanny dodge and fancy footwork, if expansions raises skill requirements for end game crafting/locks/hacking, or if its even viable with such low hp and no stealth (i dont really like stealth, maybe i should give it another try tho...)

 http://underrail.info.tm/build/?HgcOCAMDBQYALQDCoMKgwqAAXjYAAHB4NGpwAAAAAAAAWiQ5McKMAFzCmRLCjQZLwo4TQcKzFnjinJAI4rKIBeKyiQLfvw

What about stealth? Isn't it glass cannon?

19
Builds / Re: Machetes and You!
« on: July 24, 2019, 11:29:11 am »
So can you guys post example of your machete build?

20
Builds / Temporal manipulation + what?
« on: July 24, 2019, 09:26:43 am »
Hey guys,
Wanted to try new features in expedition, so I need your advice on psi build TM + some new weapon - machete, sword or shotgun. Which of them can be easily mixed and how?

21
Bugs / Re: Transition Fail 1.0.1.4
« on: April 04, 2016, 01:44:16 pm »
Do you have any type of syncing software activated and configured to sync the save game folder (or Documents in general)?

Nope.

22
Bugs / Re: Transition Fail 1.0.1.4
« on: April 03, 2016, 10:06:57 am »
Game is completely unplayable now. More than half of transisions end up with crash to menu.

23
Bugs / Re: Transition Fail 1.0.1.4
« on: April 01, 2016, 01:34:02 pm »
I have the same problem: transition error, but also error while saving. Both happen very often, but I see no pattern of their occurrence. Once I walk from location to other location and it works normaly, but then I come back and have an error, which crashes game to main menu. After load I can normaly transfer to this location.
I started a new game on 1.0.1.4. version.

24
General / Re: Low precission
« on: April 01, 2016, 06:55:46 am »
Thanks Wildan, I didn't take account of evasion. I really had hard time in Depot A bunker. Using NVG gave only slight improvement of hit chance (max. 62%), but probably you are right, and enemies were higher lvl then me.

So what should I do now? Still max out PER? Does it change anything if already I have 12 PER?

@hilf - I'll check ambush, even I heard it's very... occasional feat ;)

25
General / Re: Low precission
« on: March 31, 2016, 07:39:20 pm »
http://www.filedropper.com/test_9

Save in the link. Not in Depot A, but it doesn't matter. I'm standing in front of Eel thug, and my hit chance with sniper rifle is 57%. Sucks. A lot. Maybe you guys find what am I missing.

26
General / Re: Low precission
« on: March 31, 2016, 05:20:51 pm »

There's only one more thing i can think of: your guns are damaged.

And they are not. Now this is becoming weird.

27
General / Re: Building a psi character for a newbie
« on: March 31, 2016, 03:47:46 pm »
It is best to max out no more than 2 skills (because of feats - there are different for every skill and you wan't be able be master all of them). On my first playthrough I builded psi-melee char and used all three skills quite effectively.

28
General / Re: Low precission
« on: March 31, 2016, 01:08:03 pm »
I have 5 STR. Can AGI affect it somehow? My char has only 3.

29
General / Re: Low precission
« on: March 31, 2016, 11:49:46 am »
I have problems to hit with pistols/smg in 2-3 hex from character, or even in point blank range. It's not the range then. Sniper rifles - even without moving I have relatively little chance to hit (about 52%).

My guns skill is as high as it is possible on that level :(

30
General / Low precission
« on: March 31, 2016, 11:13:53 am »
It's my third playthrough, and my first with guns. I read tons of topics about building a character, not to screw it like the first time. I am lvl 7 with 8 AGI, and 11 PER and I don't know what am I doing wrong. Precision with guns is so damn low. I tried using sniper rifles, pistols and smgs and it's the same. I can't hit a thing. Hit chance is almost always c. 48-62%. I'm in a Depot A bunker, and I thought hit chance is affected with darkness and close quarter fighting. Wrong. Using NVG and pistols doesn't change a thing, still 48% for hit. But hey, I walk to the other corridor and suddenly I've got 82% chance to hit a mutee with my sniper rifle. What is wrong with that? How much PER do I have to, to have hit chance above 80%?

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