Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Hal900x

Pages: 1 ... 3 4 [5]
61
General / Materials lagging way behind crafting
« on: April 17, 2016, 08:42:48 pm »
My character could be called gimped, in that I invested in all the crafting skills plus many others. However, even with that, the materials for knives and leather armor are so far behind my skills it is pointless to crafting anything. I am still using a knife I picked up 10 levels ago, and even when I scour the entire game south of Core City, I find nothing that even comes close. I am level 20, my mechanics and electronics are only in the 80's, with bonuses from benches low 100's, and even after liberating the Foundry Mine the metals are weak. Same with Tailoring, still wearing the Ancient Rathound armor I crafted after killing the King. That was so many levels ago, I don't even remember. I have just about finished the content south of Core City, moved on to the University, but I have a very, very challenging fight in front of me before I can get in and possibly have access to new merchants? The Lunatics kick my ass roundly, so I'm facing a catch-22 here. Is this just a lot of bad RNG luck with merchants or what? At my level, had I not spread myself so thin on skill points, I'm guessing I could be around 150 base score in certain crafts, which would make it even more ridiculous that the mats are so low.

62
General / Aliza Boudreau
« on: April 14, 2016, 08:30:05 am »
A commoner in Rail Crossing just told me there is a doctor there. I haven't found one. Is she still in the game?

63
General / Can you change target without attacking?
« on: April 09, 2016, 09:43:07 pm »
Can you select a different enemy without actually attacking them? In order to see their status icons and such?

64
General / Core City protectorate warehouse...is this a bug?
« on: April 09, 2016, 05:10:15 am »
Hi all. Couple things about the steal shield emitters quest in Core City. One, a bug: when combat starts in there, I get an eternal hourglass and have to restart the game. That only happens every 1 in 3 times. The real issue is that as soon as a cross the threshold of storage #2, combat starts. I can enter other units as long as I'm not seen. I have tried it 5 times now and confirmed nobody saw me. No conversation is shown, and nobody is anywhere near me at the time. Is there something I'm missing, or is this a buggy area?

Pages: 1 ... 3 4 [5]