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Messages - Phoenix7786

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16
Bugs / Re: Report spelling/grammar errors
« on: July 05, 2016, 02:10:15 am »
Forgive me if these have been posted already, but I am taking great lengths to avoid further spoilers.

1. & 2. When asking Tanner about United Stations he replies "This will, at some point, when certain strong figure is no longer in place, bring about interesting events." You might want to use an em dash or two in there and not an army of commas. This is because em dashes are used for emphasis or interruption. In this situation, Tanner is emphasizing that a certain figure is blocking that. That aside, there is also what I'm quite sure is a missing letter "a" between "when" and "certain". I know in countries where English is not the native language, articles like "a" "an" and "the" tend to disappear. However, it appears great lengths have been made to show Tanner as an educated man and that's why I believe this is a typo and not a character error.

3. When asking Tanner about the Protectorate, he replies: "I could tell you a lot, but the important thing for you to know is it's primarily a military organization run by general Melek." In this case you will want to capitalize general in General Melek's name since it's referring to a specific individual. That's why you see people as Mr. <name>, or Dr. <name>, or President Obama.

4. & 5. When asking Tanner about Omega station, he says "They were a neighboring station, but, unfortunately, some hotheads, primarily on their side, decided  that a coexistence wasn't possible." Once again there are a lot of commas but those can be overlooked since Tanner is pausing. However you'll want another em dash between primarily and side. Tanner is emphasizing in this case that it was Omega who provoked the conflict so you'd want an em dash. In this same speech, there's an extra space between "decided" and "that".

6. Sledgehammer tool-tip probably could use an "a" or "the" in its description.

7. When speaking with the Raider Leader at the GMS compound after passing the required Persuade or Intimidation to be brought to him, there's a line of dialogue that's just empty black space.

8. When speaking to Tanner about his policy of neutrality, he jumps between saying "Protectorate" and "the Protectorate". Given that dialogue quirks could be done intentionally, I'm not sure if he meant to say that or if that was just faulty parallelism on your part when writing the game's text. Lord knows I've done it plenty of times until someone proof-reading my writing points it out.

9. Tool-tip for the adrenal gland reads: "A skilled biologist could extract small amount of adrenaline from this gland." I am fairly certain that there should be "a" between "extract" and "small".

10. Retrieve Kohlmeier's knife quest. When asking about his past and how the knife factors in, he tells you it helped him through tough times. After that, the player replies: 1. "Look, can I help you out somehow? Do you need any foor or something?" I am pretty sure you meant to have us say "food" and not "foor".

11. If you gripe to Tanner about having work already, he replies: "but we need all hands on deck.First, you can have your weapon back." Notice there is no space between "deck." and "First,".

12. If you whine to Big Brett that the tests were hard and you could've used a day off, he'll reply" "Well, I recon they usually would." In this case, you meant to have Bret say "reckon" and not "recon".

13. When speaking to Harold about his battery quest, the player says "curcuit" instead of "circuit".

17
Just to clarify I don't mean expertise ticking on every turn from the bleed effect, but rather that Kneecap's bleed is based off of the initial damage you do that turn (which is why Kneecap crits are always awesome).

18
General / Re: What's the next step for this game?
« on: July 01, 2016, 07:43:39 am »
Sweet deal! I'm ecstatic that development is still continuing on a "finished" game. I've been here since your beta on GamersGate and I regret nothing about that money  :D

19
Oh dear. I feel dumb for reporting something already known  :-\

Since it's called an issue by you, is this hopefully something that will be fixed? I'm guessing that them being global somehow makes the game think you've never left their "presence" and that's why the bar doesn't decay?

Oh before I forget thanks so much for the quick reply and from the creator of all people!

EDIT: Out of curiosity, if this is fixed, hopefully it won't necessitate an entire restart of a campaign?

20
Heya all. I have had no problems getting suspicion to decay on generic NPC's by wandering out of GMS for a few hours. However some of the named NPC's (Gorsky and Roman) bars have not budged. Is there a reason for that?

21
General / Can Skinner/Clothier/etc raise the cap of item quality?
« on: June 30, 2016, 04:58:48 pm »
Heya all. I'm debating on how deep to spec my crafter and wanted to know if the various feats that raise the quality of your gear (the 20% ones) can do so beyond the cap of the item's quality? Like could I raise the quality of cave hopper leather past its cap of 30 with skinner and for the other relevant skills?

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