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General / Re: Stealth Build w/o crafting viable?
« on: February 19, 2018, 12:46:17 am »
I hope the expansion will buff throwing-only build, assassin (knife) and firearm pistol, in this order.
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So, epeli, do spiked gloves bugged?
They should inflict damage in two separate hits right?
Bugged how?
That's how they worked last I checked. Reinforced gloves have increased damage on the primary hit, while spikes add a weak secondary hit (that benefits from expertise and such)
Currently playing a heavy gunner, and it is not the cakewalk everybody says. That's mainly due to a) death stalkers and b) huge groups of strong enemies, where you need CC more than single-target damage (bursts aren't CC enough here). I have max damage threshold and I still get hit by death stalkers every time and even burrowers sometimes. Heavy armor sure helps, but it's not the "walk into a hail of gunfire and slowly beat people to death while humming to yourself" experience it used to be.
You only need 127 Throwing for max chance to hit with granades.
How was reloading your Smart Amplified pistols without Power Management?
Did you rise Mechanics that high just for your SMG? Isn't Syg MPX good enough on Dominating? It does fine on Hard even with standard bullets.
Edit:
BTW for DEX maxing builds lasers are only as fast as they used to be, and actually slower with extreme DEX (17+).
Sure, they are faster with less DEX but they are also worse with Steadfast Aim.
This laser buff is in part just unnerfing.
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Correct me if I am wrong, but your goal, so far as I can understand it from these quotations, is to see if it is possible -- on Dominating difficulty, mind you -- to develop a Dodge & Evasion build that can push most enemies' chance to hit below 50% (preferably 10%, if not full immunity) by the time that the player commonly encounters them (e.g. a level 5 character dodging rathounds and burrowers in the early-game) without use of Uncanny Dodge & Evasive Maneuvers. Correct? This is what you are testing the viability of?
Doesn't that sound a little... unrealistic? This is the hardest difficulty in the game, mind you. It's called "DOMINATING," in all caps, for a reason. There's even a disclaimer on it that says "We do not guarantee that the game can be completed in this mode so choose at your own peril." It shouldn't be a cake-walk.