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Messages - destroyor

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466
General / Re: How to be accepted by Faceless in Deep Cavern?
« on: November 04, 2016, 01:45:53 am »
What's your electronic and chemistry skill? Are you friendly with the tchortists? Tchortists + Leo sell components for EMP grenades + mine + corrosive acid bolt.

You have quick tinkering right? Another tedious way to kill the bot would be bear traps + HE grenades.

467
General / Re: How to be accepted by Faceless in Deep Cavern?
« on: November 04, 2016, 12:32:07 am »
1) You only need to do two friendly acts toward the faceless for them to be neutral. They are friendly if you do all three.
2) EMP grenade MKIII and EMP mine MKIII are your friend. The other way would be kite them with corrosive acid bolts. It can stack up to 10 times, thus reducing resistances and tresholds by 70%. Finish the bot w/ aimed shot.

If you are having trouble w/ the Arke boss fight you should:
- stock up on EMP grenades, preferably MKIII
- stock up on bear traps + EMP mines
- make sure to clear the area before talking to the boss
- make your way toward one of the room and abuse line of sight. Make sure to block the door w/ bear traps and EMP - when a robot is trapped make sure to trap it for the full two turns in order to refresh cooldown for your grenade.

Edit: of course shock bolt (preferably MKIII) is a given.

468
General / Re: Wyatt Pear...
« on: October 30, 2016, 09:08:38 pm »
You can cheese him using toxic gas and/or cryogas grenades. You can toss them out of combat and the gas will kill him without triggering hostility.

If you don't have enough chemistry you can one shot him using aimed shot + high quality sniper. It's even easier if you have Cryogenic Induction.

469
General / Re: knife focused build advice
« on: October 29, 2016, 01:46:46 am »
I would do it like this.

You can reach 17 dex (16 base +1 from eel sandwich for 20 min) and get 6 AP knife attack by wearing tabi. I dropped Paranoia + Interloper (hilf already stated very good reasons for dropping them) and replaced them w/ taste for blood + quick tinkering (instant bear trap is just too damn good vs. melee enemies).

If you use junkyard surprise for INT+2 along with crafting bench you can reach:
105 electronic for EMP grenade MKIII
50 biology for godly focus stim, with jumping beans as the cherry on top

I'm not too sure if fatal throw is viable late game with 169 effective throwing - if you missed you'll waste 11AP.

470
General / Re: underrail.info.tm
« on: October 23, 2016, 05:59:52 pm »
Another small correction:
Corporeal Projection requires str 6;Psi Ability: Telekinetic Punch or Force Emission, while your calculator it's wil 6; feat: psi empathy

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