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General / Re: Sniper sidearm (why pistols are underrated)
« on: May 14, 2020, 03:26:10 pm »
Why overinvest so much in Hacking, Lockpicking, and Persuasion? Just for ease of play so you don't have to gear swap to hit the thresholds?
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doctor should fill the role of being a doctor better.Well, you can bandage any wound. That can be pretty helpful in the fights where you have NPC support. For example, Broderick on Silent Isle can be pretty helpful if you go at a fairly low level. However, he can also get chewed up pretty hard, and if you can't reverse-pickpocket some hypos onto him, he may just die off. But if you can bandage him back into regen range? Well, he'll stay alive and get you off the island. Similarly, you can bandage up the NPCs who help you in Expedition, or if you took the CoreTech route, the NPCs in the warehouse, between waves.
Thank you for the input. Which skill checks would I need to buff?Most of them. It's a fairly min/maxed build.
I have actually never used Thought Control so I don't know how well this would work. Also not sure if I should cap it at 75 or keep boosting it. This is not for dominating.I'd push it a little higher, if I were you. Even on Hard, if your effective skill is under 200, you'll occasionally see some resists. With a full psi build, you can stop at 75 because your psi beetle armor and uni-psi headband will get you well over 200 effective, but I can't see that build wearing a psi beetle tac vest.
What is the rational for dumping DEX and AGI completely in favor of CON? Its nice not being completely made of glass but as a Psi user you are still pretty fragile only now you shoot second, third or fourth, which has often meant insta-death for me. Nothing makes you want to rage-quit more than zoning in and instantly being gibbed by some Ironheads.It's very hard (though not impossible, with one or maybe two exceptions) to avoid getting hit in UnderRail, so you're going to take some damage. That's doubly true early on, when you're learning the game. You'll step on mines, you'll fail to position yourself correctly, you'll put a frag grenade at your own feet. It'll happen. So it's nice to have enough health, especially for a first play-through, to survive those little mistakes.
No i don't have the expansion. I think I meant I'd give the expansion a go if I could complete the base game, but that's looking less and less likely to happen anytime soon...The Expedition expansion is both add-on and add-in. There's stuff available from the first few minutes of the game, so there is absolutely no reason to feel that you need to finish the base game before getting the expansion. Obviously, if you want to, then you should do what you want.
I' want to have lockpick 50 by the time I get to the GMS Compound with all the sentry bots, as otherwise its a massive pain in the ass.