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General / Re: No-crafting exploration build?
« on: January 08, 2018, 12:15:07 am »
Your first build will work fine, but you might want to change your stats a bit. If you don't want to craft, you only need just enough Int for premeditation, so take one point out of Int. Take one out of Agi as well (6 is the min for Sprint), since you're only playing on Normal and don't need to worry about extremely perceptive enemies. Put both those points into Dex, whicxh will improve your lockpicking and traps. If you're willing to carry around a few little extra items, then I'd say take two points out of Perception and put those also into Dex, so you'll be able to use Quick Tinkering. With Snooping, you only need 5 base Perception to find everything in the game, assuming you're willing to carry around Junkyard Surprise and some goggles (which gets your perception to 8 if you save and use the JS until it boosts your perception). See destroyor's post below, I'm wrong about Perception. Put all your level-up stat points into Will if you plan to use Psi as your principal offensive skill; the scaling is so high for Psi that you really won't get as much benefit from anything else. If you're just going to use Psi as support, then you won't need to pump it as much and will have a few more points to throw into your base abilities as you see fit.
Pretty much every significant fight with Lurkers, Lunatics, Ironheads, Protectorate, et c. has abused the crap out of AoE Bilocation.


Poor Newton.