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Messages - Valor

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16
General / Re: What constitutes a "ranged weapon special attack damage"
« on: January 21, 2023, 10:29:33 am »
I can't find a wiki article about this. Does it include knife throws and grenades? What about spear throws?

To your question - No, no and no.

17
Bugs / Apparition arena nickname
« on: January 19, 2023, 12:10:39 pm »
I stealthed in several fights (during combat, waiting for others get slaughtered first), and stealth was successfull as after few turns of waiting I could leave combat mode and remain in stealth. I also stealthed vs Pulverizer via flashbang. I was still given Brutalette title. Could the new update with change to Brutalizer/Brutalette nickname shuffled the priority order perhaps?

18
One thing most people do not consider is that dodge/evasion has the best efficiency for your energy shield. Every attack that misses you, saves you energy on your shield.

And another issue is that a lot of enemy attacks apply some kind of debuff on hit.


Though in the end, best defence always is not to get attacked at all. Be it by killing everyone, using CC to control your enemies or just moving out of sight far away that enemies spend whole turn running.

19
Suggestions / Vile weaponry + kneecap shot
« on: January 13, 2023, 03:07:11 pm »
I think kneecap shot should apply infected wounds debuff from vile weaponry, if you are using a crossbow. It causes a bleed afterall.

20
Bugs / Re: Can't Fix Gloria Despite Meeting Requirement
« on: January 11, 2023, 10:37:04 am »
You can always update the wiki. After all its a community project, not something managed by developers of the game.

As for fixing Gloria - Supersteel manufacture is the main reward for Beast questline, would be very strange if you could just get it iwthout doing it first.

21
Bugs / Re: Can't Fix Gloria Despite Meeting Requirement
« on: January 10, 2023, 10:31:10 am »
This sounds like you have not even started the Beast questine? Fixing Gloria cant be done without it, and until beast is killed no supersteel for you.

22
Builds / Re: The Best Build
« on: January 04, 2023, 02:53:41 am »
How would you compare this to standard smg commando build? I dont have any numbers on hand atm, but I feel like smg damage output should be way better if you focus more on dex (you can drop STR fully), mainly at medium/close range.

23
Builds / Re: Advice for heavy armour shotgun build
« on: December 06, 2022, 01:47:41 pm »
Disassemble is bad perk. Simple. Very few perks are worth dropping for it.

24
General / Re: Cryoliquid Blob Pistols outside of MT+Chem build?
« on: September 21, 2022, 11:18:16 pm »
I agree. They were always very underwhelming to use and their efficiency has diminished severly after adding warmed up debuff. Acid + Fire solves everything.

Unless cryo gun is severly buffed I do not see a potential for it.

25
Bugs / Re: Get 10 shields for Gorsky quest failed
« on: September 18, 2022, 12:21:27 pm »
I would say yes as its just two paths for the same result. You either steal them from warehouse or provide them by alternative means.

26
Bugs / Re: Agility 0 check
« on: August 28, 2022, 12:08:23 am »
This is not a bug afaik. The reason is that if you enter the cave with some drugs/food and they wear off, you would be unable to return. So several of these return checks have 0 agi check. Why 0 and not 1? Cause it does not matter honestly

27
Builds / Re: Ultimate hammer guide
« on: August 23, 2022, 08:48:53 pm »
Melee enemies should not be an issue for you, you should have mobility advantage over them. I would put it at low prio personally, if taken at all. Its not reliable enough.

28
Builds / Re: Old Man Logan
« on: July 30, 2022, 10:41:04 pm »
Crossbows are actually very strong, they just get a bit frustrating in the late game when you meet a lot of armored enemies/robots, as you need to craft a ton of elemental bolts.

Though I have a few suggestions how to improve this:
Snipe is a bit of a gimmick, much better to take Sharpshooter
Quck tinkering .. yea might save your life but I rather take Hit and run, it negates all move and shoot penalty for xbows so you can now utilize corners better
4 Str/4 Will is useless, Better to invest into perception or agi
5 Con ... well you will always be squishy. I think you would be fine even with 3/4 con. But here its more about personal preference

30
General / Re: how do you re gen PSI
« on: April 02, 2022, 12:38:54 am »
If you mean your psi reserves, those need to be replenished via inhaler. Just consider it like amunition for psi.

For your normal psi , if you hover over the bar you see some +X number there, that means how much psi you naturally transfer from your reserve to your psi bar. So waiting a bit should replenish that. But if you need quick psi in combat, psi booster is your friend.

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