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Messages - harperfan7

Pages: 1 ... 11 12 [13] 14 15 ... 76
181
General / Re: How does Chester and Water Treatment Plant REALLY work?
« on: February 06, 2022, 11:26:54 pm »
Have you talked to pasquale since you beat GMS?

182
Suggestions / Another agility jump idea
« on: February 06, 2022, 03:36:46 am »
The black sea map I6; there is a gap once you enter this map by foot from the west that prevents you from exploring the rest of the map.  This would be a good place for an agility jump. 

183
Suggestions / Re: Smelt Impure Chromium Blade into TiChrome Bars
« on: February 06, 2022, 03:35:13 am »
That would be kinda neat, but you know Leonie sells up to q153, right?

184
General / Re: W2C ammo did not need a nerf
« on: February 06, 2022, 12:44:38 am »
clinically insane

185
Suggestions / bringing the shoddy to myles
« on: February 05, 2022, 09:25:18 pm »
It would be neat if you could present the shoddy shotgun to myles to see his reaction.

186
Bugs / Re: Report spelling/grammar errors
« on: February 05, 2022, 09:01:29 pm »
These are all from refurbishing dialogue. I didn't have all the guns, there may be more.

First one is the black arrow:  "needed", "I'll have need", "that and I'll"
Second one is the NF r90:  "thought", and the quality is 134; probably should be 135
Third on is the syg mpx: the "With" has a capitalized "I"

187
Bugs / Re: Superintendent Rubin won’t give Dock Key
« on: February 05, 2022, 07:50:05 pm »
did you ask sneaky about the quest?

188
General / Re: W2C ammo did not need a nerf
« on: February 05, 2022, 07:20:24 am »
level 22, 11 per (13 with juice and adaptive goggles), non-refurbished, no gun lube, no food, 3 points in full auto spec, suppressive + opportunist, blindsiding, concentrated fire, ambush
two bursts

189
Bugs / Stingballs stun skaerders
« on: February 05, 2022, 05:41:24 am »
or at least some of them; haven't tried on all varieties.  I thought they all had thick skull.

190
General / Re: W2C ammo did not need a nerf
« on: February 04, 2022, 03:11:01 am »
shut up, drizzle

191
Suggestions / Toxic sludge chemical ammo?
« on: February 03, 2022, 11:37:00 pm »
One thing that bugs me is how many toxic sludges you find.  Even if you use toxic gas grenades in every fight that isnt trash mobs, there's still probably more than you can use.  I made one thread recently about toxic gas grenades being mk1, 2, and 3, but other than that it occurred to me that it would be neat if you could make toxic sludge ammo for chem guns; we know in-game that bio can come in projectile form.  Too late for underrail, but for infusion maybe. 

192
Bugs / JHP/W2C crafting bug
« on: February 03, 2022, 05:38:47 am »
It takes 20 empty casings, but you get 30 bullets. 

193
Bugs / Re: Report spelling/grammar errors
« on: February 02, 2022, 09:47:12 pm »
brought

194
Suggestions / Re: The Glaive Improvment (decapitate)
« on: February 02, 2022, 09:46:23 pm »
I support this.

195
Suggestions / Re: metal gloves
« on: January 30, 2022, 09:44:24 pm »
Bare fists need nerfed for one.  They're retarded strong and have no right to be. 

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