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Messages - harperfan7

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286
Bugs / Re: I might've bugged Free Maura
« on: August 14, 2021, 12:39:51 pm »
Try going south out of junkyard.

287
Suggestions / Re: Free drones portrait(s) change
« on: August 12, 2021, 12:28:47 am »
Now that I think about it, Hutch and Bate have the same portrait too.

288
Suggestions / Free drones portrait(s) change
« on: August 11, 2021, 03:18:52 pm »
You have three important characters in the free drones who you have dialogues with who have the same picture. 

https://www.stygiansoftware.com/wiki/index.php?title=Maura
https://www.stygiansoftware.com/wiki/index.php?title=Sarah
https://www.stygiansoftware.com/wiki/index.php?title=Marcella_(Free_Drones)

Can I suggest this pic for one of them?  It's imo the best base-game female portrait and I think I've only ever seen it once, on a lunatic.


289
Suggestions / Re: Make the Xal pickpocketable
« on: August 07, 2021, 09:23:33 pm »
you can drop it somewhere and say you lost it.Quest still completed, just a little bit less monetary reward

Ah, I figured that would leave the quest incomplete.

290
Suggestions / Make the Xal pickpocketable
« on: August 07, 2021, 07:41:55 pm »
Put it in Georgis' inventory after giving it back to him.

291
Bugs / Milton bug
« on: August 07, 2021, 06:25:52 pm »
If you pickpocket the key from milton right after selling it to him, then leave the map and come back, the footlocker is still empty.

292
Bugs / institute armory bug
« on: August 07, 2021, 06:25:21 pm »
The fenced armory next to hanna is not a red-hand door.  All the lockers are red-hand though.

293
Bugs / Re: Bullet Time can't be activated when immobilize/riding jetski
« on: August 07, 2021, 05:46:09 pm »
it must be coded as a movement-related feat

294
Builds / milton bug
« on: August 07, 2021, 01:35:34 pm »
If you pickpocket the key from milton right after selling it to him, then leave the map and come back, the footlocker is still empty. 

295
Builds / Re: Sanic "Siphonerman" Psi-blade build
« on: August 06, 2021, 04:37:29 pm »
It's optimal to add antithermic to the leather since you'd still be nimble, I just like how siphoner looks.

296
Bugs / Re: Aegis beach mine bug
« on: August 05, 2021, 03:42:17 pm »
Not anymore.  If I see it happen again I'll send you one.

297
Suggestions / Re: Incentive to start combat NOT from stealth
« on: August 04, 2021, 10:15:21 pm »
I have high initiative on my current guy, so I almost always win.  Since I don't start from stealth, Ive got all my move points ready to go. 

298
Bugs / Re: Applying expose weakness in stasis?
« on: August 04, 2021, 03:22:35 pm »
Entanglement makes sense.  The devs know about EMP; that's intended.

299
Builds / Re: Sanic "Siphonerman" Psi-blade build
« on: August 03, 2021, 11:33:05 pm »
Some proof that onslaught frequently caps out. 



Btw, the Black Blade is good for genociding the natives.  Only skaerders have any armor, and its not much.  Saves on batteries too; just remember to bring mech repair kits.

300
Bugs / Applying expose weakness in stasis?
« on: August 03, 2021, 11:10:32 pm »
Magnar did it to me; doesn't seem intended.

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