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Messages - harperfan7

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361
Bugs / Non-traversable tile
« on: July 05, 2021, 10:54:57 pm »
On the map south of Morde, on the bridge, there is a solid tile that can't be walked on, as if there were a barrel but there is nothing.

362
Bugs / Gypsy charms money bug
« on: July 05, 2021, 03:32:02 pm »
Reporting this for someone else:

Apparently the gypsy charms cost money in dialogue, but that money isnt taken from your inventory.

363
Bugs / Water treatment mushroom bug
« on: July 03, 2021, 05:54:49 pm »
In the TC water treatment plant variation, this mushroom is a ghost after it grows back.  Upper right hand corner of top level.

364
Bugs / Stabilization wing price bug?
« on: July 03, 2021, 05:35:11 am »
All the ones Ive seen (low quality) have a value of 10

365
I hate to agree with plebs, but switching out the damage bonus (or some of it) for a precision bonus (or increased optimal range) would be better imo.  I've never used spear throw myself though, so grain of salt.

366
Builds / Re: New player here. Looking for help regarding builds.
« on: June 24, 2021, 09:36:54 pm »
A proper build isn't necessary, just don't pick skills and feats at random.  You probably wont see/do everything on a blind run, but that's part of the fun.  The game is great and you'll replay it if you like it.  I suggest playing completely blind first.  I guess the one thing newbies need to know is to read everything and study the mechanics of the game early (in-game I mean, not on the wiki or whatever), and its better to focus your build than to dabble, but as you play you'll get a feel for how much you need in skills.  Keep a few separate saves at least an hour apart each.

367
General / Re: [Spoiler Character] dialogue curiosity
« on: June 18, 2021, 01:05:00 am »
Where are you finding this dialogue?

368
General / Re: Crystal Mainframe vision requirement
« on: June 15, 2021, 01:50:41 am »
Ive heard the crystal mainframe needs metathermics and psychokinesis as well.

369
Builds / Re: Fun, good build for dominating?
« on: June 06, 2021, 07:43:45 pm »
Sneaky agile TM AR gunner. 

7 str for full auto, 10 agi for blitz and strider, 11 per, rest is up to you

Basically the perfect build.  It's fun but it gets to be too OP later on; nothing will challenge you. 

370
Builds / Re: Rate my Hammer Wizard
« on: May 26, 2021, 08:45:03 pm »
Snort.

Play a hammer wi-

Oh, carry on.

371
Bugs / Mutant quest bug
« on: May 24, 2021, 03:02:39 am »
If Kharon makes an unarmed attack against me, the game freezes. 

372
Bugs / Bugged container in mutant quest
« on: May 24, 2021, 01:29:09 am »
There is an unmarked and unreacting container in the first mutant-exclusive area, down in the lower right corner to the left of a toxic barrel. 

373
Suggestions / Grenadier nerf
« on: May 20, 2021, 04:42:23 pm »
Lowers damage nade CDs by 1 and special nade CDs by 2. 

Frag CD .5 turns per point, up to 2 points
HE (same, assuming plasma = HE)
incendiary (same)

Flashbang/stingball 1 turn per point, 1 point
EMP (same)
whatever others (same)

374
Suggestions / Re: Free Drones vs. Protectorate (Spoilers)
« on: May 13, 2021, 12:11:33 am »
kekels

375
Bugs / Re: Report spelling/grammar errors
« on: May 13, 2021, 12:04:41 am »
"intended" and "ground"

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