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Development Log / Re: Dev Log #3: Real-time 3D Models
« on: December 29, 2020, 07:58:36 pm »
Wow that's great !
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I wish Lockpicking, Hacking, and Pickpocketing weren't associated so much with Oddities. In many cases, whether or not you will pick those skills at all will depend on what xp system you're using.
I'd love to see many oddities removed or duplicated from those skills and put on other skill checks in dungeons (ex: more oddities behind PER or STR checks, or more oddities behind Mercantile or Speech, etc...)
I don't mind if some skills have more oddities than others, but the current balance is just too stacked toward the "thieving" skills.
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