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Builds / Re: I wanna do a build that's like a Starcraft Ghost
« on: November 25, 2019, 04:18:45 pm »
As a matter of fact you'd be able to make a build that better resembles specters than ghosts, to be honest.
To be more precise - snipers need a lot of Perception to ''work'' and won't pair too well with functional Thought Control and Psychokinesis - the two schools that, in my opinion, would ''match'' SC psionics. The base stats would be spread kinda in all directions, and I don't think it will be very enjoyable... Especially when you mention SMGs in the mix, as well.
However...
You could make a pretty decent representation of Gabriel Tosh. Shotguns kinda resemble Gaus Rifles - lower range, a lot of damage, no snipe. But they also need less investment in terms of stats and feats to be good. That will free more base stat points, skills points and feats to make your Psi better as well. Some crafting won't hurt, as well. Home brewed assortment of grenades, caltrops, weapons and armour are a game-changer in this game. With Locust of Control and Thought Control Psi you'd literally be able to ''stun'' a group of enemies. Because you will be spread a bit wide I'd recommend focusing on Thought Control more and using only 45 points in Psychokinesis and 55 points in Temporal Manipulation. You also have shields and some other interesting gadgets to use. Available through crafting, though.
One of the latest updates brought us the Vanishing Powder Grenade which literally allows you to ''cloak'' during combat. But in Underrail you always reveal yourself once you attack. The game has a sound system, but that does not mean you can't use functional stealth to make your way through.
To be more precise - snipers need a lot of Perception to ''work'' and won't pair too well with functional Thought Control and Psychokinesis - the two schools that, in my opinion, would ''match'' SC psionics. The base stats would be spread kinda in all directions, and I don't think it will be very enjoyable... Especially when you mention SMGs in the mix, as well.
However...
You could make a pretty decent representation of Gabriel Tosh. Shotguns kinda resemble Gaus Rifles - lower range, a lot of damage, no snipe. But they also need less investment in terms of stats and feats to be good. That will free more base stat points, skills points and feats to make your Psi better as well. Some crafting won't hurt, as well. Home brewed assortment of grenades, caltrops, weapons and armour are a game-changer in this game. With Locust of Control and Thought Control Psi you'd literally be able to ''stun'' a group of enemies. Because you will be spread a bit wide I'd recommend focusing on Thought Control more and using only 45 points in Psychokinesis and 55 points in Temporal Manipulation. You also have shields and some other interesting gadgets to use. Available through crafting, though.
One of the latest updates brought us the Vanishing Powder Grenade which literally allows you to ''cloak'' during combat. But in Underrail you always reveal yourself once you attack. The game has a sound system, but that does not mean you can't use functional stealth to make your way through.

































