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General / Re: New Dev?
« on: January 16, 2020, 10:52:58 pm »
Who's Windwalker
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dialogues that made me laugh so hard (Dude, Norman, Rash, Georgis, Ladelman, Zoners, Wyatt intimidation option, and many more).
and also, we are totally unsure of what really powers up ALL of the actual underrail part (while we know that lemco had underwater geothermal power plants).
about the cube theory: i am pretty sure that Tanner started the war with the omega because they got the cube somehow...
Also, the DLC puts in a new "entrance" to the Omega base, exiting near to core city, where some of the former occupants from Omega could have escaped.

We've already got art, character concepts, and design for the Grey Army, and we all know that the only thing programmers enjoy more than getting asked if they can just add a toggle is recycling assets. My guess would be if there's another expansion it could be into North UnderRail, with the Grey Army as a primary antagonist to North UnderRail. They're clearly militaristic and powerful enough to pose a threat - perhaps even to Dis. As to which faction would be portrayed as "the good guys" well, I have no idea. Even SGS and Faceless, clearly the "good guys" of the base game, were hardly blemish-free.
I should add that despite the sexy purple dots by my name, I have zero insider information about this so it's just a SWAG.
This one will be a standalone campaign in which you'll play as a new character in an area that will not be connected to the main game.
Seems like a real tease if it's not North Underrail after all the Hexagon/Dis talk in Expedition
I really wanna go to Hexagon... and "ask for Six" :/
Hexagon or anything from North Underrail was always going to be a completely new game. I think I've always been clear on that. God willing we'll get to that eventually, but that's a big project that is going to require a lot of groundwork first, and we cannot just jump into it, like we can into this new expansion.
I think you're going to enjoy what we have in store for you in the expansion as well.
This one will be a standalone campaign in which you'll play as a new character in an area that will not be connected to the main game.
For all the lurkers out there here how you do it:
1) Befriend Yngwar at A10 (need to have 8 int i guess) and get right symbol
2) Talk to Ferryman about this and get information about body part of the dead man that you want to search (also Yngwar can have this information too)
3) Go to G12
At the end of each path the is 4 mechanisms. One of which contain the crank you need to get to right corpse (it have RMB context menu with "remove crank"). Get it.
After that you need to find right mechanism: refer to the symbol that you've got from Yngwar (it usually at the left side of an "ark" of mechanism). Attach crank to it, activate, and interact with the corpse.