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Messages - Azura_04

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76
General / Re: Weapon/Item comissions
« on: December 04, 2019, 04:44:47 pm »
Not really, but i can change the gender AND name of the char. If you want that, then you can send me the .char.

77
General / Re: Next expansion speculation thread
« on: December 04, 2019, 04:36:38 pm »
Surface?

Oh....that would be cool. But where? When? Who? Maybe in a alt. timeline where the tchortist weren't murdered by the faceless and made it to the surface?

78
General / Re: Next expansion speculation thread
« on: December 04, 2019, 04:34:23 pm »
Ive said before I think it will have something to do with the faceless.  I also believe it will have quads.  I don't see it being in west underrail, and while something like "hexagon only" is possible and would be neat; I doubt he wants to do a DLC anywhere in north underrail if the 2nd game is going to be there.

IF there will be a 2nd one.

There are some storylines that would be possible :

CONTAINS SPOILERS!

1.

You play as the agent that has been hired to infiltrate the faceless capital.

You spawn at the base of the oculites and your story is kinda connected to underrail, but during the time where the deep south (Not the confederation, i mean Junkyard and SGS) is blocked off from the rest of underrail.

The end will be : You delivering the cube to the Bakers, (Cuz they were in CC/RC during the time SGS was blocked of.) and telling Azif that it is done. You are free to go. And the game ends. The ending slides will be the aftermath of the theft of the cube, the Bakers fate + critical encounters that change the ending slides.

That was my 1. theory.

2. You are playing the PS CEO (Archibald) during the CC riots. You fight with the CT CEO and his troops against BioCorp etc. and the ending will be you retirering as the CEO of PS.

Endingslides could be  the upcomming events like the murder of your son, the invasion of the faceless etc.

3. You are a protectorate Corperal. You'll find out pretty quickly why you were promoted to that rank etc. you'll be doing solo missions against the drones or other stuff, till you manage to do something big.

Then the end could come, you are being promoted to a commanding position, like the the protectorate boss, which is commanding the fort in south Underrail.


There are many more possibilities.  It might play out before the action of the main game, during it, or after it.

-Azura

79
General / Re: Weapon/Item comissions
« on: December 04, 2019, 04:08:46 pm »
Hmm...quite challanging, but i'll give it a go. And i can't mod tungsten shells. Sry.

80
Suggestions / Re: Sugestions for uniques in general
« on: November 20, 2019, 07:32:56 am »
"After spending hours with that historian you finally understand the true meaning of those unique items. You'll use them properly like the people did in the old world.

Armorpenalty of unique armors reduced by 10%.

Damage of unique weapons increased by 15%

(This feat was aquired during outside leveling.)

Maybe a possible feat idea that buffs them?

81
Suggestions / Re: Under rail on Android
« on: November 20, 2019, 07:26:41 am »
Well.

I use a certain table which is "kinda" able to break the cap.

You can't really level on, but you can increase your level each time you hit the required xp.

Then add spec/base/skill/featpoints like you would get through normal leveling and set your xp-count to 0.

82
Suggestions / Re: Question about the new JKK uniform
« on: November 20, 2019, 07:24:12 am »
There is only one.

83
General / Re: Where are the new Prot. and Freedrone Armors?
« on: November 20, 2019, 07:17:50 am »
They maybe are just there for halloween.

84
https://underrail.com/images/stories/Alpha1/alpha1x05.jpg

Oh god that WAS the very early alpha? My eyes! :(

85
General / Re: Where are the new Prot. and Freedrone Armors?
« on: November 06, 2019, 08:20:38 pm »
Oh...well. Sry.

I was confused because the CoreC. People got the new armors, so I thought the protectorate freedrone and (Redacted) NPCs also got the new armors equipped. Sryyyy!

86
General / Where are the new Prot. and Freedrone Armors?
« on: November 06, 2019, 12:38:42 pm »
Hey,

Hint, look at the title.

I'm using the latest beta version and i cleared out apogee and the freedrones base, but they were all generic npcs. Nothing special.

Are the "new" protectorate people at the naval bases? Or did i missread the update notes? Because it shows : New armor for CC, JKK, P.Security, Protectorate, F. Drones and [Redacted].

-Azura

87
General / Maybe a bug? I'm not sure.
« on: November 06, 2019, 09:46:55 am »
Well, hi.

So, while messing a bit around with the CE i was wondering why i'm not able to spec 10 points into each of the level 10 specs.

I can only spend 9 points. So i thought it is a bug from the CE, so i tried it the classic way. And that bug still occurs.

I'm using the latest beta branch version.

I'm just wondering if you have the same "bug".

-Azura

88
General / Re: Expedition Camp Supplies
« on: November 05, 2019, 10:33:57 am »
At LEMCO there are naval mines, you can ask the ferryman to ship them to the camp i think.

89
General / Re: [Spoiler] Advanced Jet Ski Parts
« on: November 05, 2019, 10:30:32 am »
And...if they aren't in Rays shop-pool, how can you aquire them? Is there some unknown jet-ski facility where you can get those parts?

90
General / Re: [Spoiler] Advanced Jet Ski Parts
« on: November 05, 2019, 10:28:19 am »
NOW I'M CONFUSED!

How can the solar battery have a 100 rarity factor and the BioInc1500 only 5?

Like i said, i didn't find any of those BioInc parts, and not even the Barm-Hauler 600.

But that solar one popped up every second time.

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