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Messages - darkelf

Pages: 1 2 3 [4]
46
General / Re: Next patch?
« on: July 11, 2020, 02:19:10 pm »
Thanks for reply, Styg! Great news!

47
General / Next patch?
« on: July 11, 2020, 11:35:40 am »
Hello!
Any news on the next update? Looking forward for psi changes.
Sorry for posting maybe in the wrong thread but i don't really know where else to ask this.

48
Bugs / Re: Report spelling/grammar errors
« on: February 10, 2020, 04:51:21 am »


Also in this post - nowhere to be seen

49
General / Re: 1.1.0.12b and upcoming patches
« on: October 28, 2019, 06:17:31 pm »
Yes, i currently use 1.1.0.14 and my question was about future updates. Is there some todo list or a page with current bug reports? Something similar to killap's RP page for Fallout 2.

50
General / 1.1.0.12b and upcoming patches
« on: October 28, 2019, 04:19:31 pm »
Hello, devs!

Where can i find a changelog for 1.1.0.12b that is available on gog and when to expect the next bug fixing update?

51
General / Re: Convincing Todd (Expedition)
« on: October 16, 2019, 04:28:23 am »
You don't need to look at each painting 5 times, only once is enough to convince her.

52
Bugs / Re: Latest patch
« on: September 14, 2019, 02:36:03 pm »
So, there is another question - when to expect next stable patch?  ::)

53
Bugs / Expedition uninstaller
« on: August 18, 2019, 03:02:09 pm »
Uninstall process of Expedition through add\remove programs takes so long (over 5 hours on SSD).
Also, is it possible to pack game files as there are around 70k small files?

54
General / Re: Convincing Todd (Expedition)
« on: August 14, 2019, 04:27:37 pm »
Found a tool bracer a bit later, so that what it is for...
Thanks everyone, i'll check it later.  :)

55
General / Re: Convincing Todd (Expedition)
« on: August 14, 2019, 04:58:51 am »
For scaring him there is intimidation check. For dragging him to console i tried with 10 str and failed. With 12 or 14 str it is possible. I wanted to get him to the sub to see if it is worth it.

56
General / Convincing Todd (Expedition)
« on: August 13, 2019, 04:24:28 pm »
Is there a way to convince Todd to open the door or killing him is the only way?
It is the crappiest dialogue in all entire game.
Convinced Stig, checked pictures, finished talking with Shelley, found a ring and empty tool bracer (what is it used for?).
And still Todd tells you that parent's don't let him open the door.

Please, need a help here.

57
Bugs / Behemoth
« on: August 04, 2019, 11:27:37 am »
After killing Beatrice and Adire you can squeeze through the gap but if you try to squeeze back again into the room you are pushed backwards.

58
Bugs / Ethan and Temporal Distortion
« on: August 01, 2019, 09:28:43 pm »
Ethan can teach you a Temporal Distortion even if player doesn't have a Psi Empathy. This happens during first dialogue with him in Hanging Rat.

59
General / Re: Specialization and initiative questions
« on: August 01, 2019, 05:42:48 pm »
I do not use AR with crit bonuses, i use 7,62 Rapid Compensated Hornet + 7,62 Jaguar SMG for more bursts.
I do not use any additional plates when crafting SSA as i really don't see a profit in it. So only 2% penalty here for lowest stealth and evasion penalty.

I took Nimble and planned Body Weight Training as i thought i will end up with 0% armor penalty, but i ended with 2% and meh, who cares...

So, Full Auto and Expertise then?

60
General / Specialization and initiative questions
« on: August 01, 2019, 04:47:17 pm »
Hello everyone!
Currently playing burst AR/SMG Commando build (Normal, Classic)
http://underrail.info.tm/build/?HggGBgMOAwbCoDwAAADCoGJYUgAAwonCiU9BwokAAAAAAABNJE8mOxU3ShZJRTHCtsKkfCjChTnin6IF4qeCAuKnqgLip7QE378

Need a help choosing specializations for this build. Can you explain what is the differences between damage output from Full Auto Damage / Concentrated Fire / Expertise. Which or is better in terms of dps and how to count it?

Second question is about initiative. Does the Trigger Happy will be worth it for this build? It adds base +7 to initiative but you roll anyway from 1 to 15 as a bonus, and you can just use a root soda. I chose Sprint but i think it is not neccessary and really bad in terms of 10 turns (it can be lowered by hopper tabis but still a crap).

Is 94 (114) stealth enough for endgame or you will be spotted very fast?

Also, can the Heavy Armor penalty be dropped down to 0%? I can make SS armor with 2% only. :(

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