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Messages - Mocade

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31
Suggestions / Re: Two Headed Mutant
« on: October 27, 2021, 03:40:38 pm »
What if Styg wants us to make several runs with same character? maybe he wants us to collect 6 acorns, mysterious disk AKA blueprint, maybe 1 cube and use tham for mega project?

32
General / Re: Mysterious Disk connected to Shadowlith?
« on: October 26, 2021, 05:35:42 pm »
I think Disk could be a blueprint for a Mega Project,  the one that requires six Acorns.

33
Suggestions / Re: Two Headed Mutant
« on: October 26, 2021, 05:27:01 pm »
Obtaining previous ones was hard enough, player must not only have a specific build for that, but also knowledge of how not to block himself from obtaining a certain ones. (toy robot/hacking for example.)


But alright, I'll bypass his idea by exporting my character and rerolling runs until i get it.

34
Suggestions / Two Headed Mutant
« on: October 26, 2021, 03:33:33 pm »
...is the worst obstacle against all oddity run.  As long as i play, i never seen him. I've made alot of returnings just to waste my time and eventualy i got bored.
 
Any chances that he or his oddity could be obtained little easier?

35
Suggestions / Re: Healing items should heal percentage
« on: October 26, 2021, 08:05:42 am »
Bandages can not be used in combat, unless I'm misunderstanding something.

After you end a fight, or before starting one enter combat mode and use bandages. You'll be able to use several (4-5) before end of the turn. It's really speed healing.

36
Suggestions / DreadLord
« on: October 25, 2021, 11:36:41 pm »
Give 50% chances for Dread Lord to be the final Boss. I was actually really curious what kind of fight he could offer or how he look.
Maybe something based on intimidation?

37
Suggestions / Add Bazooka
« on: October 25, 2021, 11:32:09 pm »
underrail goes KABOOM

38
Suggestions / Additional Difficulty Options
« on: October 25, 2021, 11:21:50 pm »
...that can be turned on before starting game, such as "health degeneration" or "true sight for everyone" or "items worth 1/8" or "50% less health" or "50% less damage" or "double equipment degradation" or "pacifist mode" or "zombie mode" or "you doomed to fail every check in the game mode"

Could be fun to spice up some runs.

39
Suggestions / Re: Healing items should heal percentage
« on: October 25, 2021, 11:05:02 pm »
You can use bandages in combat mode without enemies nearby, its MUCH faster.

40
Suggestions / Re: Endgame Content
« on: October 17, 2021, 07:37:24 am »
I think I'll wait for the update then.

Imagine how much fanbase could expand Underrail if Styg relase a modding tools, he would rediscover his own game from new perspectives.

41
Suggestions / Re: Endgame Content
« on: October 16, 2021, 12:50:48 pm »
^ This.

I always wondered what would happen if we travel back in time (import save to a new game) and Hand over Cube to Tanner, or something like that.


Btw, When Final Update Arrives?

42
Bugs / Re: door start combat exploit
« on: October 09, 2021, 04:43:44 pm »
I thought it is a well planned feature that prevents cheap approach to the fights.
Anyway I always open door in stealth mode and wait 2-3 seconds.

43
Suggestions / Re: Endgame Content
« on: October 09, 2021, 04:25:57 pm »
That would be too. Anything that expands aftermath.

44
Suggestions / Re: Area suggestion for final update
« on: October 09, 2021, 04:16:26 pm »
Final Update? I hope that Styg will unlock the Rathound King Ladder and Eidein's console door in DC.

45
Suggestions / Endgame Content
« on: October 08, 2021, 06:04:28 pm »
Such as Assasin quests, or Endless survival dungeon, to keep things fresh even after all quest is done?

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