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Messages - Mocade

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46
General / Re: Magnar Bug?
« on: June 05, 2021, 01:33:45 pm »
Good.

47
General / Magnar Bug?
« on: June 05, 2021, 11:47:52 am »
I managed to kill magnar via freezing him and shattering his whole body, but his ghost didn't appear. Is this the way it supposed to be? Did he still counts as "dead" for stopping the native's invasion?

48
General / Re: SGS tatoo
« on: April 19, 2021, 06:12:09 pm »
for me it is 28 free points that were invested in one particoular skill due to carefully design in builder.

49
Suggestions / In-Game Stats
« on: April 18, 2021, 11:16:32 am »
How about some additional info trackers? for example I always wondered how much charons I've spended on a trains, or what is the highest dmg i've dealed etc.

50
General / Re: Faceless Mask Fragment Oddity (Question)
« on: April 18, 2021, 06:27:24 am »
Ah, i see, thanks for the tip.
I'm curious if rathound king armor will make DC hounds friendly aswell.

51
General / Re: SGS tatoo
« on: April 18, 2021, 06:24:48 am »
Just a speculation, it's quite obvious this one will be most used.

So where i should start looking?


EDIT:  Ok nevermind,  Core City Sewer Mutie on the end west section, near Master Laser Blaster Guys.

52
General / SGS tatoo
« on: April 17, 2021, 05:10:50 pm »
Straight to the point, how to get it before nerf?

53
General / Re: Faceless Mask Fragment Oddity (Question)
« on: April 17, 2021, 10:47:57 am »
sure, go for it.

54
General / Re: Faceless Mask Fragment Oddity (Question)
« on: April 16, 2021, 08:33:30 pm »
That's what i like to hear, thanks man.

55
General / Faceless Mask Fragment Oddity (Question)
« on: April 16, 2021, 07:45:35 pm »
Is it possible to collect 5 of them in Deep Caverns if i decide to attack Faceless?
I'm trying to do all-oddity run and I like to befriend with them until they give me ammo packs.
I already have 1/6 due to beast area.

56
General / Re: Random LORE thoughts (Spoler Warning)
« on: April 11, 2021, 10:53:31 am »
Another lore thought is that Hank Wardell, the previous inhabitant of your house in core city, is going to be the protagonist of infusion, since infusion is supposedly a prequel. The Housing corp guy said he likes to go spelunking, perform experiments, leave his house empty for weeks at a time, and randomly leave people in the middle of conversations, things that the player character is prone to doing.


Damn, this one is good.

57
Bugs / Re: Electronic Repairing
« on: April 01, 2021, 01:14:46 pm »
Quote
First, this is not a bug, so this thread does not goes in this section of the forums. Like in General or Suggestions.
Fine, wrong section.

Quote
Second, there's little reason to NOT have electronics skill, is the crafting skill that almost universally gets boosted in every build.
Wrong. I managed to complete game twice wothout even touching it, and as far as i go, i didn't had any problems with other skills.


Quote
If you cannot complete these quests thats on you, not on the game.
Also wrong. Because game should:

1) Have alternative paths to complete quest.
2) Inform the player that he can't complete it due to certain reasons and change quest status to failed.

None of this happened in the case I brought here, that's why this should be pointed out to the developers.
Which I'm doing it now.

58
Bugs / Re: Electronic Repairing
« on: April 01, 2021, 09:45:45 am »
Is repairing the tv specifically a quest?


59
Bugs / Electronic Repairing
« on: March 31, 2021, 09:49:08 pm »
Repairing TV in Talloski manor and Naga protector in Expedition Camp Requires Electronics skill. This is okay.
What's not okay is that without this skill, those quests are doomed to hang incomplete for the rest of the game.
Please make alternative routes for completing this so players could be able to close those quests.

60
General / Random LORE thoughts (Spoler Warning)
« on: January 26, 2021, 10:44:46 pm »
>Some people looks "very familiar" to the player, especially the ones from north underrail. It really gave me a "truman show" vibe.
>is SGS destined to pull all sorts of outcasts and criminals? We have Gorsky, Ezra, Tanner, and of course PC joining them for some reason.
> It's possible that Vivian could be still alive, She and Ola is acting really strange, not because of most famous plot, but like, they could have some sort of their own agenda, beside of JKK.
>Those metal Canisters near Six in first two encounters and that one in Tanner's Room. Does it have anything to do with that "Infusion" thing? You know, the ability that Faceless use//that name of potential sequel of the game.

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