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Builds / Re: Sniper with a firearm pistol
« on: December 13, 2019, 06:32:02 am »
Actually, all offensive skills damage / accuracy only determined by the skills, while base stats increased "skills" bonus. With 18 Dex, you'll have so much Melee skill bonus, that Versatility could gives you gun skills as equal as 14 PER max gun, while having very minimal AP cost. Although, you still need some PER and Gun skill to unlock feats.
Dodge and evasion in this game is pretty bad, even maximizing it doesn't really show how it's worth, compared to just simply kite them and don't let them to even attack you.
I'm not sure if special attack could or couldn't crit, probably can't. What I know is all abilities with cooldown will be affected by Special Damage modifier, which most likely include aimed shot
Bullhead is a nice drug, it's basically gives you stun immunity, but you don't really need it, due to very rare case of enemies stunning/incap you. And as all drug, it's possible to just skip it and buy from vendor. Only very few exceptional drug which has limited stock / craft only. One of them is Hypercerebrix, it increased your INT by 2,very good to min max crafting skills, and it need 70 Bio.
Dodge and evasion in this game is pretty bad, even maximizing it doesn't really show how it's worth, compared to just simply kite them and don't let them to even attack you.
I'm not sure if special attack could or couldn't crit, probably can't. What I know is all abilities with cooldown will be affected by Special Damage modifier, which most likely include aimed shot
Bullhead is a nice drug, it's basically gives you stun immunity, but you don't really need it, due to very rare case of enemies stunning/incap you. And as all drug, it's possible to just skip it and buy from vendor. Only very few exceptional drug which has limited stock / craft only. One of them is Hypercerebrix, it increased your INT by 2,very good to min max crafting skills, and it need 70 Bio.