Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Pruvan

Pages: 1 [2]
16
You need 8 slots to be the reasonably attainable max, not 6.  You've got 8 skills per psi school, and it isn't even thematically consistent to restrict beyond that.  I get the mechanics for how you're limiting psi generalists - and who knows, maybe it'll end up being a fun new way to go instead of the mistake it looks like right now - but you aren't just controlling psi options with 6 innervated slots, you're limiting beyond mere single-school specialization.
New psi bar (reserves) - good, VERY good, now it is rly feel like self power, not bottomless well of some magick power. But no natural recover - is bad. It is just not logical, u can add some minor regen like 1-5 and it is will be enouth. Ppl will still use inhalant, but will be happy see some natural regen.

I'd say these two ideas are the best in the thread so far, and would go a long way in relaxing the extreme ruleset in its current implementation. I would definitely recommend implementing these two changes in a hotfix patch for experimentation.

17
Development Log / Re: Dev Log #66: Shiny Particles
« on: July 16, 2020, 08:43:17 pm »
We're slowly wrapping up the work on the next content update for Underrail. This one is going to be mostly oriented towards the water areas in terms of content, and, as hinted before, will also feature mechanical changes to psi. It's coming soontm

Since it's been 2 months, do you happen to have an estimate yet for when we might expect the next update? I was thinking of starting a run as a psi character, but I don't want the changes to psi and the mid-game to be released right in the middle of a fresh run. Would rather wait for the update in that case, if it's going to come out in less than a month or so.

If it's going to be several more months I can obviously safely finish a run before the update drops.

18
Development Log / Re: Dev Log #66: Shiny Particles
« on: May 17, 2020, 10:56:01 am »
Mechanical changes to psi.

Any specific information available about this? I'm quite intrigued.

19
Bugs / Re: Zone Transition Failed near Mushroom Cove
« on: November 03, 2019, 09:37:04 pm »
Can confirm, having the exact same issue. Uploaded the same files as OP for comparison.

https://www.dropbox.com/sh/q4cu56xv8ry1ow7/AACj-haM0OsSubbf2x3GWVYfa?dl=0

If I had to guess, the area is not being properly connected to the world. I doubt this is a user-side error.

Pages: 1 [2]