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Messages - Barry

Pages: 1 ... 5 6 [7] 8 9 ... 18
91
Bugs / Re: Report spelling/grammar errors
« on: March 03, 2022, 03:26:04 pm »

Conversation with Garry, brutality not brutallity

92
Bugs / Re: Report spelling/grammar errors
« on: March 03, 2022, 03:11:36 pm »

Conversation with Ezra, the sentence is kind of mangled. Should remove "I ask"

93
Bugs / Re: Report spelling/grammar errors
« on: March 02, 2022, 03:11:41 am »

Free Drones intercom, "your" not "you"

94
Bugs / Severe framerate drop at Hopper cemetery
« on: March 01, 2022, 04:33:32 am »
My frames got really low while in the Hopper cemetery area, not sure why as the only things moving were the Hoppers themselves.

95
Bugs / Re: Continuum Ripple dont trigger further TD
« on: March 01, 2022, 04:32:52 am »
It's a 1/4 chance for a temporal distortion to cause another temporal distortion.

96
Metal plates are not only a lot more inconvenient to carry but also means that you're within inhabited space where you can simply buy a lot of bullets from nearby merchants, which downplays its crafting value since you can't craft it "on the field" like you would with repair kits and such. Additionally the metal quality doesn't matter.
Therefore crafting bullets should use metal scraps for 1-2 scraps per bullet, as metal scraps are far lighter compared to metal plates (and thus far easier to carry) and do not have quality.

97
Bugs / Re: Report spelling/grammar errors
« on: February 27, 2022, 01:30:40 am »

Information on Gorsky, unknown not uknown

98
General / Re: Question re: Synesthetic Refocus
« on: February 27, 2022, 01:26:40 am »
On the same cliff where that secretive organization is there is an agility check that will lead you to a cliff full of crawlers. Past that you'll find it. It's available every game.

99
I've noticed character animations becoming abnormal for a while, especially when it comes to engaging/disengaging from combat mode and quickloading. One of the triggers is entering and exiting stealth mode. I can't really discern the exact thing that triggers it.

100
Bugs / Re: Report spelling/grammar errors
« on: February 24, 2022, 01:44:18 pm »

Conversation with Norman Hack, conscious not consious (unless consious is Advatongue)

101
Suggestions / Re: Psi headband component idea - Psionic Bank
« on: February 22, 2022, 03:30:10 pm »
That's the thing, you can use both it and mufflers.

102
Suggestions / Re: Psi headband component idea - Psionic Bank
« on: February 22, 2022, 12:45:42 pm »
But then that would vastly overshadow the present means of increasing psi capacity.
It's also important to note that psi cost reduction has an essentially multiplier effect with psi storage. A spell that costs 20 psi with 100 psi capacity can be used 5 times (ignoring things like psi regeneration), but a 13 cost psi spell with 135 psi capacity can be used 10 times.

103
Suggestions / Re: HE's daze living enemies
« on: February 22, 2022, 12:25:19 am »
I support HE dazing because HEs are terrible.
Scenario 1: The damage you deal is inferior to what fragmentation grenades deal.
Scenario 2: The damage you deal is greater than what fragmentation grenades deal, but due to the lower damage overall as well as the general tendency for enemies with big resistances to also boast a big health pool the grenade wasn't that useful to begin with.
A mark 5 HE grenade, which is essentially a late-game grenade with a heavy Chemistry investment (especially due to the general lack of things to level Chemistry for anything other than explosives, which get outdone by plasma grenades with Electronics due to energy damage anyway) can barely even deal half a Bladeling's health in damage.

104
Bugs / Re: Report spelling/grammar errors
« on: February 21, 2022, 03:35:21 pm »

Conversation with Zack, circles not cicrles, and "indicating a" instead of indicate, alternatively "indicate a" and removing the , before it

105
Bugs / Re: Missing _h portrait variants in Experimental
« on: February 21, 2022, 02:34:13 pm »
RIP

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