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Bugs / Typo in: Psionic Mentor: Motor-cognitiveTransference
« on: August 21, 2021, 05:28:54 pm »
That text having no space between the words bothered me so much that I had to post this.
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you should try this build, it works even in dominating
https://underrail.info/build/?EAUDBgMKCgdaAAAAAAAoRlUAAEhIACwsWgAAACUATAE5Kz8FKmQ1fksh378
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---- with the ideas of not going for maximum efficiency, I did something along this idea and it gave me THE giggles. Stupidly overpowered but so much fun!

Well, very helpful, thanks.
I understand that Styg wouldn't want to reverse his unfortunate gamedesign choices (or help others to adjust the game for themselves), but you two monkeys could have abstained from this pathetic crap, jeez.
......guaranteed crit....95% with a cooldown

Ofc I am biased, but max str sword build I did was fun
Or at least the ones that don't conflict with each other.
The whle "random dungeon" things feel really wrong to me in the long, exploration-based game like this, I feel that I'm getting content cut for no reason at all. I don't think that this system is well designed as it is with dungeons being wildly unequal and their spawn not being affected by player actions, nor do I think that underrail is a fitting game for this kind of system, being 70+ hours game that isn't all that replayable content-wise.
So anyway, is there a way to fix this issue?