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General / Re: Is it possible to force all random locations to spawn?
« on: August 04, 2021, 05:02:11 pm »there is no way realistically check if these have even spawned in.What the hell are you smoking? Utility tower and the Masters dungeon have a specific email that appears that tells you which one spawned in your play through. Booth and Coral are mutually exclusive, and if Coral spawns Booth won’t. The water treatment facility and the utility section are also mutually exclusive, based on whether or not the mushroom cove scavenger is in the operating room. The only important random spawns that don’t have an early indicator are Jet Eater and Hopperdome. If you want a specific outcome you can export your character and import them until you get the desired outcome, but you aren’t missing much if the desired fragment doesn’t spawn.
To address your second point, Underrail has much more than 100 hours of content in it. You can go Procterate/Free Drones with each having a unique questline, Praetorian/Coretech/JJK for their questlines, and Pirates/Expedition for their questlines. There is also 3 main endings to the game (SGS, Train, and the secret ending), and based on your choices you also get different ending slides for each faction. It takes at least 3 playthroughs to experience all the main content, and 6+ playthroughs to obtain every possible faction ending.