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Messages - Tytyger

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181
General / Re: Does Psychosomatic Predation damage bonus proc on Yell?
« on: July 22, 2021, 05:15:25 pm »
no

182
Builds / Re: Mind cracker build help
« on: July 22, 2021, 03:22:02 pm »
you are already immune to ek with a good shield

183
Builds / Re: Rasophore build
« on: July 22, 2021, 02:57:47 pm »
its a reward for joining Preservation in institute

184
Suggestions / Re: Buff Doctor feat
« on: July 22, 2021, 09:25:01 am »
doctor is multiplicative with fast meta and other healing effeciency thingies, so spec it and get giga heals, but i agree its need something like extending duration of meds, reducing consuming costs or reucing cds

185
Suggestions / Re: Make Hard and Dominating Harder (Spoilers)
« on: July 22, 2021, 04:28:11 am »
dom still has huge variability in builds and you just cut it.Sure lets get stealth, tm, throwing on any build

186
Suggestions / Re: Make Hard and Dominating Harder (Spoilers)
« on: July 21, 2021, 04:54:05 pm »
you can surely do this, but what if i want do it other way, or my build dont want use utility name, all you suggest will be fit only for few builds and just reduce options in building character

187
Builds / Re: Mind cracker build help
« on: July 21, 2021, 04:44:59 pm »
im not sure, that you can beat that many stealthed goliaths right outa depot

188
Builds / Re: Mind cracker build help
« on: July 21, 2021, 09:19:44 am »
you can dump per entirely also grab some dodge

189
Suggestions / Re: Make Hard and Dominating Harder (Spoilers)
« on: July 21, 2021, 08:32:01 am »
most of the changes are retarded, like alpha rathounds not afraid of flares or premed beatles.Very cool now my level 3 character cant walk to gms because i cant physically deal with rathounds anymore, or beatles casting psp out of sight or maybe worse they will start cast doppels because everything costs zero.Resolve has nothing with cheap shots, they are unresistible.I can continue debunk most suggestions, but you got my point:there are no second thought to your suggestion and those make sense only for guys who have more than 1k hours into the game.

190
Builds / Re: Mind cracker build help
« on: July 21, 2021, 08:10:23 am »
you can, why not, just grab versatility and max strenght

191
Builds / Re: Mind cracker build help
« on: July 21, 2021, 07:16:47 am »
nobody said that this weapon so good you need build around it, its just a very bad tool, but if you really want you can always go for it, specc pummel go for blitz with contraction

192
Builds / Re: Rasophore build
« on: July 21, 2021, 06:05:51 am »
Rassophore Armor? - https://stygiansoftware.com/wiki/index.php?title=Tchortist_Rassophore_Armor  - what's so good about it to "rush" it? That armor won't even trigger Juggernaut. You will get melted by everything with 0 Stealth and 11 Initiative. This is for Normal right? But even there... Or am I missing something?

It seems that you want a Tin Can build, but with ultra low Gun skill and some Melee. Well you could get away with 18 STR and un-specced Versatility, but then maintaining higher CON and WILL becomes a problem. If you don't want MP, just go with Triple Reinforced Tungsten Armor and Boots and maybe 6 Dex to get Paranoia and Trigger Happy to get at least 26 Initiative without Soda. Otherwise, Armor Sloping, Nimble + Springed Boots and Super Steel.

Basicly, doing Triple damage sources, each with different derived statistics and being any good at it + Survivability is not how this game likes to roll.
i beat dom with this, if you didnt get it

193
Builds / Re: Mind cracker build help
« on: July 21, 2021, 06:04:05 am »
its should be a normal sledge build with focus on resisting elemental damage, dont dump mobility too

194
Suggestions / Re: GMS captives
« on: July 21, 2021, 03:43:51 am »
still, why not have one more way get the card when you need them most mushrooms, because i almost run out of inhalants and money in my run

195
Suggestions / Re: Make Hard and Dominating Harder (Spoilers)
« on: July 20, 2021, 07:49:30 am »
ultra super carnifex ironman dominating

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