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Messages - WeiJayTan

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91
Bugs / Re: Using batteries in crafting removes them from action bar
« on: January 19, 2022, 05:59:44 am »
Even when the action bar is locked, placing batteries in the crafting slot removes them from the action bar slot they are assigned to [(4), Plasma Cell, Action Bar Slot 8].
It's the same case for medicines when they are placed into storage [(6), Adrenaline Shot, Action Bar Slot 8].

If these items are to remain assigned to the action bar slot while it is locked, shouldn't they be highlighted in red, but unusable and the quantity display zeroed out? Similar to a combat skill that is assigned to an action bar slot but is unusable in the current situation?

92
Bugs / Re: Report spelling/grammar errors
« on: January 17, 2022, 10:54:26 am »
1- Allow me to explain what psionic potential really is. It's a [...]

2- [...] The nails - where still present - are mostly broken, with bits of flesh and bloodied hair underneath them.
[It's either 'where they are still present', or 'while still present'.]

3- I found out what the Faceless are looking for. It's some sort of an electronic device that's currently in the hands of Cornell and the Acid Hunters.

93
This box in the Deep Caverns can be checked from the other side of the solid wall.

94
Bugs / Lemurian Box "Box Closing" sound.
« on: December 25, 2021, 02:55:15 am »
v.1.1.4.5 (Expedition)

I've noticed that, unlike other boxes which have separate sfx for when they are opened and closed, when the player character interacts with a 'Lemurian Box', the 'box opening' and 'box closing' sfx is the same. Is this intentional or a bug?

95
Bugs / Re: Report spelling/grammar errors
« on: December 25, 2021, 02:47:23 am »
1- Option 2,
"Sir, I need to do some things outside of the Black Sea. Is there someone who can quickly drive me back and forth?"

2-
"Inside you're gonna find a trap door that'll lead you to "the wormhole". And "the wormhole" will lead you into Depot A. And when you're done with your business, boy/girl, come see me again. I might have some more work for you."


96
Bugs / Captain Rastko (Core City Docks) sailing fare bug.
« on: December 06, 2021, 12:13:04 pm »
These two screenshots, note the dialogue logs.

Captain Rastko charges 25 Stygian Coins TWICE, in the cases of sailing from Core City Docks to both the South Gate Station and Junkyard. Might want to check the other destinations as well.

97
Bugs / Re: Report spelling/grammar errors
« on: December 03, 2021, 12:00:18 pm »
When talking to the Exiled Mutie Guard at the entrance to the Mutie Refuge in the Black Sea as a female playable character, the dialogue still refers to the player character as 'he' in option 3: "What does one need to do to show that he comes with good intentions?"

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