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Development Log / Re: Dev Log #12: Grenade Changes and Item Durability
« on: January 30, 2013, 02:32:25 am »
I think it would balance out as Crafters would lack other skills such as PSI, Combat or stealth to have a good crafting skill, so they will have to rely on Gear more than ability in allot of cases where having a Decent PSI, Stealth or combat would be usefull. Would be nice to see some more diplomacy for non combat oriented characters, like with the GMS compound, being able to get a job to get the key, or find something of value (Stealing or crafting)
also, with the armour values, not related to the Dev log, but its right now something like 20%/13 or something, so is that 20% of upto 13 damage resisted?
also, with the armour values, not related to the Dev log, but its right now something like 20%/13 or something, so is that 20% of upto 13 damage resisted?
