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Suggestions / Re: Powered Armor?
« on: March 18, 2013, 06:23:22 am »
Or it could be done it way:
because world seems retro and concentrating about scavenged equipment and rigged devices then any sort of normal power armor would be too OP. But what I'm thinking of is more like this - it could be some sort of mechanical exoskeleton (think a bit powerloaders from Aliens) with exposed energy source. Any attack on the energy source (strong enough) would shut it down, even maybe make explode (and turn useless). Humans with technical skill would know where to attack, maybe some beasts too (experience), but that's all. Or it could be really falloutlike armor, but like I mentioned - rigged from not matching parts.
What I would like to stress is ridiculesness of batteries being used to power any kind of armor (not counting these regeneration ones which are based on different idea). It needs something more powerful - fusion device or some kind of artifact (from old civs). Also making them pretty much stationary (powerloaders etc.) removes mentioned above combat advantage.
How's that?
because world seems retro and concentrating about scavenged equipment and rigged devices then any sort of normal power armor would be too OP. But what I'm thinking of is more like this - it could be some sort of mechanical exoskeleton (think a bit powerloaders from Aliens) with exposed energy source. Any attack on the energy source (strong enough) would shut it down, even maybe make explode (and turn useless). Humans with technical skill would know where to attack, maybe some beasts too (experience), but that's all. Or it could be really falloutlike armor, but like I mentioned - rigged from not matching parts.
What I would like to stress is ridiculesness of batteries being used to power any kind of armor (not counting these regeneration ones which are based on different idea). It needs something more powerful - fusion device or some kind of artifact (from old civs). Also making them pretty much stationary (powerloaders etc.) removes mentioned above combat advantage.
How's that?
.
. Good to know that they worked as intended... especially since goblin chiefs tend to charge first they also get killed off first! And that has very derimental morale effect on the surviving enemies