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Underrail Forum
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[1.0.0.5] Ironhead warehouse
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Topic: [1.0.0.5] Ironhead warehouse (Read 1658 times)
Leosky
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Posts: 28
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[1.0.0.5] Ironhead warehouse
«
on:
December 28, 2015, 06:25:35 pm »
In the S-E part of the warehouse (where balor is), 2 ironheads were like stuck in a 'detected enemy -> go to alarm' logic after i had shutdown the powerbox, after each travel to the switch the ncps were coming back to restart the process.
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Leosky
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Posts: 28
Karma: +5/-0
Re: [1.0.0.5] Ironhead warehouse
«
Reply #1 on:
December 28, 2015, 06:37:36 pm »
And in the other area also in fact. And the alarm logic seems a bit agressive as npc seems to rush alarm even if there is already two guy running to it
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yako
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Posts: 49
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Re: [1.0.0.5] Ironhead warehouse
«
Reply #2 on:
April 26, 2024, 01:26:19 am »
Still looks bugged
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Styg
Administrator
Godman
Posts: 2406
Karma: +513/-31
Re: [1.0.0.5] Ironhead warehouse
«
Reply #3 on:
May 17, 2024, 09:27:02 am »
Could not reproduce. Do you have a save where this happens consistently?
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[1.0.0.5] Ironhead warehouse