This is not really bug, but might mess with the player expectations.
The last bullet in the bottom of the magazine is the first being shot.
Since we can load single bullets one by one and there are three types of ammo this can lead to less than perfect scenarios.
The 1st one and least important is that while you are loading your gun, bullet by bullet, you have to be aware that the first being loaded into the magazine is the first one to go. This is not much of an issue because although it doesn't work like it does in real life, you just have to get used to it and ignore it completely.
The 2nd one is that you can't make the most of the single bullet loading in the middle of a battle.
Imagine this. You have a smg loaded with 15 W2C Rounds, which is great because you are shooting a Plasma Sentry.
Then comes a squishy target like a alpha rathound, and you want to take it first, because you know that the Plasma Sentry is going to last longer.
What can you do?
- You can shoot some w2c rounds on the rathound, but they would be a waste since their efficiency would be lost on the squishy body of the rathound.
- You can reload the smg with a whole jhp clip. It would give you an edge against the rathound but now you are less effective against the Plasma Sentry. You could reload again back to w2c rounds but this would mean that you would waste 30 ap just in reloads
- You could just add one jhp bullet to your magazine.This way you get one shot of doing some nice damage to your organic target, thanks to the jhp bonus, and still keep your magazine with enough w2c bullets for the Plasma Sentry
Right now the single bullet loading is great to create versatile magazines, but if fixed it could become a last minute tool allowing to you adjust to a new target in the fly.
What do you think?