Well not everybody likes these kind of minigames (I hated them in Bioshock, hated them in Skyrim, Oblivion...) and obviously I do prefer current thing. Especially as you probably remember in the Fallouts there was just pure skill check. And in other, older games too. So why fix something that ain't broken?
The whole idea of minigames... I'm all for puzzles, but why force player to use ANY arcade elements in turn based RPG?