Author Topic: Won't load area game crashes and can't load autosave  (Read 173 times)

OthelloNYC

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Won't load area game crashes and can't load autosave
« on: August 02, 2026, 02:51:33 am »
When transitioning from the mutant docks in the underground to a trap door in one of the buildings the game crashes and cannot load the next area.  when i try to reload the autosave, it also crashes loading that.  I've attached a screen shot of the error and can provide a zip of the save (it won't let me attach).  This is trapping me in the area I'm in, even if i skip the black eels mission from the rig.

I found another way out but now can't take the elevator in core city to the docks.  This is what I have in the error log:

Game Version: 1.3.1.2
Error: System.Exception: Failed to load locale 'CC22 - Core City'. ---> System.IO.InvalidDataException: The magic number in GZip header is not correct. Make sure you are passing in a GZip stream.
   at System.IO.Compression.GZipDecoder.ReadHeader(InputBuffer input)
   at System.IO.Compression.Inflater.Decode()
   at System.IO.Compression.Inflater.Inflate(Byte[] bytes, Int32 offset, Int32 length)
   at System.IO.Compression.DeflateStream.Read(Byte[] array, Int32 offset, Int32 count)
   at System.IO.Compression.GZipStream.Read(Byte[] array, Int32 offset, Int32 count)
   at eoq.DeserializeFromBinaryCompressed[T](Stream stream, SerializationBinder binder, Boolean tryToRetrieveDataModelVersion)
   at ccc.GetItemCompressed[T](String name, Boolean throwOnMissing)
   at bl1.a(String A_0, doq& A_1)
   at bl1.yo(bfc A_0, Boolean A_1)
   --- End of inner exception stack trace ---
   at dux.LogAndThrow[T](Exception innerException, LogSeverity severity, String message, Object[] messageArgs)
   at bl1.yo(bfc A_0, Boolean A_1)
   at d6f.arp(Boolean A_0, Boolean A_1)
   at ezo.b4(e6d A_0)
   at btm.d(e6d A_0)
   at b8q.a(e6d A_0)
   at b8q.b(e6d A_0)
   at b8q.aen(e6d A_0)
   at btm.f(e6d A_0)

I've attached my error logs
« Last Edit: August 05, 2026, 09:50:50 pm by OthelloNYC »