Author Topic: deep caverns help (spoiler)  (Read 12746 times)

tenim

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Re: deep caverns help (spoiler)
« Reply #15 on: January 07, 2016, 10:49:48 pm »
ok, i am finished to open the final door...
now the bossfight, no idea how to survive it...

tenim

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Re: deep caverns help (spoiler)
« Reply #16 on: January 07, 2016, 11:33:33 pm »
bossfight:
this is the same problem i talked about yesterday about the deep caverns:

immortal enemies, the tentacles respawns infinite, the boss heals himself 200 per round -i hurl (is this correct english?)
can someone tell me how to defeat this piece of shit?
i am a strong sniper, can do 3000 damage per shot with luck but only in stealth. have 520 health, 1100 high freq shield, good assault rifle but with only 160 normal bullets left (thanks to the unlimited enemies)
have psi tough control (all abilities) but i.e. "enrage" has a cooldown of 6 turns.
almost impossible.
« Last Edit: January 07, 2016, 11:46:01 pm by tenim »

swampzero

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Re: deep caverns help (spoiler)
« Reply #17 on: January 08, 2016, 07:59:57 am »

you and me both buddy i'm holding out for 1.0.0.8, hoping it fixes or clarifies the mutagen puzzle so i can solve it properly

tenim

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Re: deep caverns help (spoiler)
« Reply #18 on: January 08, 2016, 01:56:53 pm »
YESSS, i managed it to kill tchort without the mutagen -stuff nor destroying the tanks.
if you are a sniper with the sharpshooter feat then you have luck:

the only important thing: you need armor piercing bullets (w2c rounds, green)
1. shield on, rush to tchort
2. halfway make a aimed shot. -> he looses 80-90% of his health. if not reload and try again.
3. morphine shot+adrenaline shot+rush the rest of the way to him
4. assault rifle bursts (feats full auto+concentrated fire) with w2c ammo until he dies
    (was 2 bursts and 3 single shots for me)

time to have a beer. :D

Zahltag

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Re: deep caverns help (spoiler)
« Reply #19 on: January 08, 2016, 03:14:41 pm »
Hi


I got same problems as others here and i solved them thanks to post here ( thx ) but in Project Eos there are Psi ppl who i cannot harm because they are psi based and i dont got any psi abilitys. So my question is how to get rid of them ?



Zahltag

TΛPETRVE

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Re: deep caverns help (spoiler)
« Reply #20 on: January 08, 2016, 03:24:34 pm »
Those are the "ghosts" of the people stored in the nearby cryo tanks. They are true-sighted, but only aggro if you step within range of 2 or 3 squares. To get rid of them, you have to kill their bodies by manually cutting off the electrical supply of each cryo tank in the adjacent storage room.
But the problem is, indeed, it zlots at Vlurxtrznbnaxl.

Zahltag

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Re: deep caverns help (spoiler)
« Reply #21 on: January 08, 2016, 05:06:58 pm »

Hi


I accomplished Project Eos was just confused that they still was alive after i cut life support at consol...

So i got all parts except Hydraulic Pump drive shaft.

I manage to collect four of them and it seems all are wrong type Hs-78 Hydraulic Pump drive shaft x2, HS-83  Hydraulic Pump drive shaft HS-90 Hydraulic Pump drive shaft

If someone can help me whit this i would be thankful.

Zahltag

Coaxl

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Re: deep caverns help (spoiler)
« Reply #22 on: January 08, 2016, 05:28:42 pm »
You only need one drive shaft, and that one can only be found in one place. There is a labyrinth of worms and grubs south of Caerus Residential (where the statue of the mutagen inventor is). The correct shaft (HS-89) is in there.

Zahltag

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Re: deep caverns help (spoiler)
« Reply #23 on: January 09, 2016, 07:01:43 am »

Hi again......


I got all parts including AI core for to mend door mechanics and door is from bio stuff free.

I cant repair it my self and bot dont do nothing after i asked him to repair the gate, what to do now ?

thanks in ahead for any help


Zahltag

tenim

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Re: deep caverns help (spoiler)
« Reply #24 on: January 09, 2016, 09:08:17 am »
1. you must insert all parts in the machine (including the 3 hydro fluid canisters).
2. insert the red(?) ai core in the robot (afterwards he must say something like "repair robot 7 ready..."
3. ask him to repair the machine and step aside (really)

that was it for me.

info (spoiler): you need also a special keycard to open the gate.

Zahltag

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Re: deep caverns help (spoiler)
« Reply #25 on: January 09, 2016, 10:04:29 am »


Yes i did it all still bot has no reaction.

Izual

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Re: deep caverns help (spoiler)
« Reply #26 on: January 09, 2016, 09:32:54 pm »
At which point does it not react? Also, "talk" to the gate and make sure every compenent is marked as inserted and ready. There was a bug in the previous version that would make the canisters disappear, for example.