Hello,
I think most of you knowing Fallout or Jagged Alliance. Games where you at least could aim for "head", "torso" and "legs" (in fallout even more zones and especially different zones depending on enemy).
Why didnt you do this or kind of this thing in underrail? It would make fights way more tactical and diverse.
Sure this thing was debated while development, just point me there (search wasnt sucessfull for me, sorry) and i read thru all the arguments/reasons.