Author Topic: Crafting? Hmmmm.  (Read 2132 times)

Major_Blackhart

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Crafting? Hmmmm.
« on: March 06, 2013, 03:28:48 pm »
Playing the game with a guns guy now. Friggin loving it like a fiend. Awesome in many, many ways. My guy's high int, combined with good dex and high per, makes him a great crafter as well.

Now, here's the thing about crafting items I wanted to ask:
We can make explosives, we can make plasma pistols, chemical guns, firearms, boots, armor.
But will we be able to eventually craft lockpicks and Haxxors?
I think it would be a good addition if we could do that, like upgrade lockpicks from Mk I to Mk II to Mk III to eventually some sort of lockpick that degrades after several uses rather than simply a once and done (like it gets 2-3 uses before it gets broke kind of deal).
I'd also like the ability to build my own Haxxor units based on electrical and hacking skills available. Not simply upgrade things like their hacking ability, but also energy usage, energy storage, etc.

Also, with regards to other weapons: Flamethrowers as a viable option by chance? Maybe some sort of napalm thrower that shoots balls of fire? (So it doesn't chew up too much of your time with animating, etc.)

Love the regenerative jackets BTW. Plan on turning them into anti-rifle ballistic vests.

Also, is there someplace where I can find a list of items that I can add to specific armors and weapons? Like, what can I add to plasma pistols and lasers, what can I add to explosives, etc.

Also: Dammit, give me the ability to enhance the damage of my tungsten serrated knife! Give me a shocking upgrade option like for the sledge!


Love this game so far.