.NET isn't a problem. After deserializing file types such as dialogs or computer interactions, are field types known? Are they named in the serialization metadata? If this goes well, I can make a dialogue-tree recovery program, allowing for displaying the dialog and script stuff in a human-friendly format. This is simple stuff providing I can parse the data.
I'm in particular interested in verifying the Faceless DC reputation thing. Given the reputation change occasions are placed all over the game, it's replaying everything since around Rail Crossing quests. There are 2^N permutations where N is the amount of interactions with the Faceless.
Then the exact friendliness threshold from the counter isn't known, making replaying the permutations even harder. As you know the sources differ.
Should I message PhrygianDominant right away or is there more existing info you can share?
And thanks.
Edit: Wow, the spec has class metadata and all. For Dotfuscator usage it's tedious but doable. Less tedious than modifying Dalvik code and that's not even hard. Been there, done that.