Author Topic: Ideas (or hopes) for future expansions  (Read 1726 times)

PotterDK

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Ideas (or hopes) for future expansions
« on: April 30, 2018, 11:22:53 pm »
Day and night cycles
- adds alot of emersion to a game

Survival mode
- eat, drink and sleep
- adds alot of emersion to a game

More "fetch" quests
- for instance, bringing a "thug" to justice (randomly generated)
-

TheAverageGortsby

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Re: Ideas (or hopes) for future expansions
« Reply #1 on: May 01, 2018, 12:37:10 am »
You, uh, you do know that the "Under" part of UnderRail refers to the underground nature of the game world, yeah? Not a lot of day in a cave.  And survival mechanics have been discussed before, but this isn't a survival game.  That would be rather a lot of work to add an element that doesn't belong in the game.

Procedurally generated quests might be interesting. With the expansion, we see that there's a lot more to the game world than just the immediate map areas and North UnderRail. But where do they spawn, and when? Do they spawn in uncleared zones? If so, does the existing population kill them? Do they spawn only in cleared zones? UnderRail isn't designed to have a lot of backtracking - for the most part, you explore and area and then you're done with it.  The existing random encounters seem like they're what you suggest, maybe you just want their spawn rate increased a bit?

destroyor

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Re: Ideas (or hopes) for future expansions
« Reply #2 on: May 01, 2018, 01:00:23 am »
You know those lights in Core City where it looks like day - all artificial as everything is underground. There are zero natural sunlight in Underrail.

Twiglard

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Re: Ideas (or hopes) for future expansions
« Reply #3 on: May 02, 2018, 08:55:57 pm »
Survival mode
- eat, drink and sleep
- adds alot of emersion to a game

I played New Vegas in that mode and it was more of a tedium than anything else.

More "fetch" quests
- for instance, bringing a "thug" to justice (randomly generated)

The way Skyrim did it? Please no "radiant quests", in Underrail or anywhere else.

TheAverageGortsby

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Re: Ideas (or hopes) for future expansions
« Reply #4 on: May 04, 2018, 12:11:03 pm »
Thread has left me wondering what kind of creature an alot of emersion is. Is it about emersion of celestial bodies or submerged objects? We may never know.
Well, an alot is about 4/7ths of an aliquot (which is obviously inherently recursive) so it's a wee bit of an emersion. Can't help you with the emersion bit, though, but it's not a lot of it.