Thoughts on this? Also, feel free to post your own ideas for expedition.
I'll be playing on hard, since dodge/evasion is reportedly useless in DOMINATING and I've never played a dodge/evasion character, and barely played melee. I know expedition is introducing new feats, and if some of those are really good for this build I can drop some of the less necessary ones like grenadier and quick pockets. Pretend thought control is temporal manipulation.
My biggest weakness, I believe, is the low hp and fort, which I am okay with.
I intend to wear riot armor with a shield, because I've been wanting to try it, and with these new machetes, I figure now is the time.
And with hypercerebrix and crafting benches
I can craft mark IV grenades and super soldier drug without the crafting bench, so long as I have hypercerebrix.
I've got 135 throwing for that extra damage with throwing knives, which may mean the difference in getting some poison into a heavily armored enemy.
For gear, I'm thinking:
muffled temporal manipulation headband (primary)
motion tracking nightvision goggles
sturdy supersteelsheet psicarapace shield (or laminated for less armor penalty)
or
infused siphoner leather armor (I'll try out both and see which feels better)
doctors pouch (primary)
utility belt
infused siphoner tabis (primary)
infused pig leather striders
shock tichrome curvedmachete (14 AP attacks)
powerfist