Author Topic: "GMS gate w/o power" implemented?  (Read 5131 times)

ciox

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Re: "GMS gate w/o power" implemented?
« Reply #15 on: January 17, 2019, 07:38:48 am »
Surely that region will open only after the endgame and will contain the super-powered Omega Tchort boss fight, for level 30 characters only.

Hal900x

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Re: "GMS gate w/o power" implemented?
« Reply #16 on: January 17, 2019, 08:20:13 am »
That's the one. Somewhat satisfying I found something Epeli didn't kinow about ;)

EDIT: attached my own screenshot showing it's unique icon that appears on the map. That's why it caught my attention.
« Last Edit: January 17, 2019, 10:45:05 am by Hal900x »

Hal900x

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Re: "GMS gate w/o power" implemented?
« Reply #17 on: January 17, 2019, 10:59:53 am »
Sorry, I already knew the place. This is what I was wondering about:
... facility titled "GMS gate w/o power" on the map. Since it was added to the map, ...
I guess I took it too literally, but there's no place titled "GMS gate w/o power" on the map unless you made a custom note saying that.

Epeli, I'm looking at the tag in the tooltip, screenshot added to my most recent reply. I'm guessing that I'm using the wrong "language" in my ignorance of devspeak, but that's what it says. I have not added any notes to the map, although it's a great feature to have available.

Bruno

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Re: "GMS gate w/o power" implemented?
« Reply #18 on: January 18, 2019, 04:12:31 pm »
You click on the electronic lock outside the gate, you get the message in red letters : "No Power".

Noone knows what lies within...

Altos

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Re: "GMS gate w/o power" implemented?
« Reply #19 on: January 18, 2019, 04:42:17 pm »
That is a player-written custom note, though. [...] Maybe you forgot about writing it...

This. You must have written that note and forgot you wrote it, because that is exactly what a player-made note looks like that. It even shows on the map that you made a note on that zone. You just forgot that you made it.

While we're on the subject of doors that can't be opened, are there any plans for us to access a certain corridor in a certain end-game location? A part of my brain is still convinced that if I keep pressing random keys eventually the gate will open. [joking]Maybe that's where the super-secret Siphoner Man superboss is located???[/joking]

Hal900x

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Re: "GMS gate w/o power" implemented?
« Reply #20 on: January 19, 2019, 12:30:32 am »
Well, I have been known to sleepwalk... ;)

So weird, I have no memory of writing that. Kind of disturbing actually. I guess my excessive playing of this game has caused some gaps!