Author Topic: Game crash report  (Read 2726 times)

harperfan7

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Game crash report
« on: August 16, 2019, 03:28:24 am »
Game keeps crashing outside the crimson meadows horticulture center main entrance.

Game Version: 1.1.0.13
Error: System.InvalidOperationException: Nullable object must have a value.
   at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
   at aja.ar(bj4 A_0, bj4 A_1, Dictionary`2 A_2)
   at diz.fk(cc0 A_0)
   at tp.a(cc0 A_0)
   at dc2.dj(d66 A_0)
   at arj.a(d66 A_0)
   at az9.Update(GameTime gameTime)
   at drv.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at bp4.a(String[] A_0)
*eurobeat intensifies*

harperfan7

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Re: Game crash report
« Reply #1 on: August 16, 2019, 11:29:22 pm »
It has something to do with being moderately encumbered; I can't get off this damn map without it crashing.  If I drop my excess weight and just go for it, I can do it.

edit:  crash still happens when I leave the map without encumbrance
« Last Edit: August 17, 2019, 12:02:58 am by harperfan7 »
*eurobeat intensifies*

harperfan7

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Re: Game crash report
« Reply #2 on: August 19, 2019, 11:35:15 pm »
Reloaded an earlier save, did the horticulture center again, exited map; no crashes this time, just some lagging/stuttering.  Exit one map south, 20 seconds later get another crash.

Game Version: 1.1.0.13
Error: System.InvalidOperationException: Nullable object must have a value.
   at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
   at aja.ar(bj4 A_0, bj4 A_1, Dictionary`2 A_2)
   at diz.fk(cc0 A_0)
   at tp.a(cc0 A_0)
   at dc2.dj(d66 A_0)
   at arj.a(d66 A_0)
   at az9.Update(GameTime gameTime)
   at drv.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at bp4.a(String[] A_0)

Looks like the same thing.

Managed to get to the next exit, turned around, tried to come back through and now it crashes each time I try.  Reloaded another save from right before exiting the center; can manage to get halfway back to aegis camp but it crashes everytime enroute. 
*eurobeat intensifies*

AFungoid

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Re: Game crash report
« Reply #3 on: August 20, 2019, 02:24:04 am »
I seem to have the same exact issue you do.

Game Version: 1.1.0.13
Error: System.InvalidOperationException: Nullable object must have a value.
   at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
   at aja.ar(bj4 A_0, bj4 A_1, Dictionary`2 A_2)
   at diz.fk(cc0 A_0)
   at tp.a(cc0 A_0)
   at dc2.dj(d66 A_0)
   at arj.a(d66 A_0)
   at az9.Update(GameTime gameTime)
   at drv.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at bp4.a(String[] A_0)

Did you also visit the Lumenara Health Center by any chance? That's when I noticed this issue popping up.

harperfan7

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Re: Game crash report
« Reply #4 on: August 20, 2019, 02:31:58 am »
No.  I've only done the west storage depot and the horticulture center.  Happens not long after I exit the horticulture center.
*eurobeat intensifies*

AFungoid

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Re: Game crash report
« Reply #5 on: August 20, 2019, 02:38:00 am »
No.  I've only done the west storage depot and the horticulture center.  Happens not long after I exit the horticulture center.
I don't think location matters. My game can be running smoothly in one area but crashing when I transition to another. Think it could be some event triggering it. Can't know for sure until Stygg looks into it, though.

harperfan7

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Re: Game crash report
« Reply #6 on: August 20, 2019, 02:52:07 am »
It's only this one character and only after trying to exit the center. 
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AFungoid

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Re: Game crash report
« Reply #7 on: August 20, 2019, 06:35:30 am »
Opting out of the Experimental Branch fixed the issue. I don't see any other problems from backtracking versions yet so this is kind of a soft fix, harperfan. Weird the values are different between both versions. Guess there might've been an earlier bug relating to the quest.

harperfan7

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Re: Game crash report
« Reply #8 on: August 20, 2019, 02:24:21 pm »
Eh, that sounds reasonable.  Forward compatibility is only an issue if I intend to play this guy for a long time, right? 
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Styg

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Re: Game crash report
« Reply #9 on: September 02, 2019, 10:45:34 am »
Fixed for the next update (which I'll try to push to experimental this week). Thanks everyone.

It probably works in this case, but I would only skip the crash in 1.1.0.12 and then update back to 1.1.0.13. Just in case.

That's probably the best way to work around it for now, though this is not 100% either.