Author Topic: Dialogue Attack Option  (Read 2132 times)

bushwhacker2k

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Dialogue Attack Option
« on: May 16, 2013, 04:17:46 am »
So I was going through the SGS base (or whatever the acronym is, I don't even know what it stands for) and I went through a trap door into a dialogue segment with 2 bandits (or looters, or whatever) holding a man hostage.

I realized I likely wouldn't be able to talk them out of it, so I decided it would be smartest to take the initiative so I clicked attack.

They got initiative.

Let me get this straight, I chose to suddenly attack them at a time of my own volition and THEY get to attack first?

This is a bug.

maheusz

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Re: Dialogue Attack Option
« Reply #1 on: May 16, 2013, 01:39:12 pm »
It was mentioned somewhere before. I'm too lazy to check where, but of that I'm sure. Also if I remember correctly Styg said that he'll take care of this. At the moment solution is pressing 'enter combat' really fast after finishing conversation :D.

Once again if you're still playing demo version it could already be fixed in alpha.

bushwhacker2k

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Re: Dialogue Attack Option
« Reply #2 on: May 17, 2013, 07:07:38 am »
It was mentioned somewhere before. I'm too lazy to check where, but of that I'm sure. Also if I remember correctly Styg said that he'll take care of this. At the moment solution is pressing 'enter combat' really fast after finishing conversation :D.

Once again if you're still playing demo version it could already be fixed in alpha.

Nope, playing Alpha. Good to hear that it's been noted though, thanks.