Okay, so I know that some creatures respawn. I know that some things (mushrooms) respawn. I know that merchant inventories respawn.
Are there any plans to have character inventories respawn, for pickpocketing purposes, or is it planned for this to stay constant throughout the entirety of the game?
God I hope so.
In addition to the suspicion bar eventually depleting.
It would make sense, in both ways-
If a person regularly lost items in their pockets they'd get pretty suspicious, but if it happened a while ago then they'd logically forget.
I guess a process of increasing difficulty as more and more items are stolen? (in between respawns of course, the idea is that they didn't notice at the time)
But at the same time the suspicion BAR would reduce to nothing in between segments.
In this way it couldn't be super easily abused but it would continue to give some kind of payoff as the character plays the game and revisits areas.