Author Topic: Player Portraits changing with Equipment/Custom Portrait Slots  (Read 818 times)

Othienka

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Am I the only one bothered by how the in-game appearance of a character changes depending on the armor equipped, while the portrait stays the same? Sure, we sort of got Custom Portraits in response to people complaining about how the available/official portraits didn't fit the appearance of the player, but even then Custom Portraits are refreshed only at game start.

Would it be that complicated to add several "Custom Portrait" slots of sorts for each unique armor appearance?

In theory, it should be possible. We already have the armor flags that, according to the armor equipped, point out when the in-game sprite has to be changed. Thus it seems that we could, instead of using a single portrait, adding an extra variable to consider the armor and thus have a custom portrait for each armor variation. Limiting this capability only to Custom Portraits would remove any need to do any extra sprites and leaves all work up to the players themselves.