Author Topic: Practice dummy/punching bag with crits  (Read 1823 times)

sheepherder

  • Oculite
  • Zoner
  • **
  • Posts: 72
  • Karma: +48/-0
    • View Profile
Practice dummy/punching bag with crits
« on: January 22, 2021, 05:13:50 pm »
I'd like to suggest adding a practice dummy/punching bag type object somewhere, maybe the player house in Core city.
It'd have a 1000000 HP, would be susceptible to critical hits and vulnerable to status effects which can be applied to organic targets. It'd be also nice to have an agro switch to go along with it, to be able to stay in combat between turns.

cypherusuh

  • Tchortist
  • ****
  • Posts: 312
  • Karma: +27/-16
    • View Profile
Re: Practice dummy/punching bag with crits
« Reply #1 on: February 13, 2021, 02:37:48 pm »
Does the punching dummy in SGS medical can't be attacked?

sheepherder

  • Oculite
  • Zoner
  • **
  • Posts: 72
  • Karma: +48/-0
    • View Profile
Re: Practice dummy/punching bag with crits
« Reply #2 on: February 25, 2021, 12:14:50 pm »
It can be attacked, but it's immune to crits. Bit harder to measure damage output if crits don't proc.

KnifegaF

  • Scavenger
  • ***
  • Posts: 102
  • Karma: +30/-1
    • View Profile
Re: Practice dummy/punching bag with crits
« Reply #3 on: March 26, 2021, 02:18:47 pm »
I agree. https://youtu.be/CguUlRrcHtc I was capped at 208,800 actual damage here but it would have gone way higher. I’m certain I can get to 1,000,000 but no point in attempting as it is
« Last Edit: March 26, 2021, 02:22:34 pm by KnifegaF »