Author Topic: suggestion: Recycle blueprint  (Read 2206 times)

screeg

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suggestion: Recycle blueprint
« on: September 16, 2013, 03:16:07 pm »
Would be nice if you had four slots for Recycle instead of 1.  What I mean is being able to recycle four items of the same class at the same time, provided you meet the minimum Mechanics requirement, instead of one at a time.  If that's not too tedious to code, it would make Recycling a lot less tedious.

Styg

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Re: suggestion: Recycle blueprint
« Reply #1 on: September 17, 2013, 03:29:34 am »
That's not a bad idea. I think I'll do that.

Styg

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Re: suggestion: Recycle blueprint
« Reply #2 on: September 25, 2013, 05:13:24 pm »
Actually, nevermind, can't do this because there are multiple types of scraps that an item can yield and there's only one resulting item (stack).

Ivan Bajlo

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Re: suggestion: Recycle blueprint
« Reply #3 on: October 03, 2013, 12:15:57 am »
Any way to mark items for scraping in inventory directly or maybe like a separate junk bag like in Avadon: The Black Fortress and then button recycle all items in a junk bag?

You can gather lot of knives and other cheap junk which isn't worth repairing or selling.

Also some way to repair several items at once would be nice. ;-)

Styg

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Re: suggestion: Recycle blueprint
« Reply #4 on: October 03, 2013, 07:44:05 am »
I might add some sort of a bench or something like that where you can put all the recyclable stuff that you want and pull a switch to recycle it (it would still require the same skills though).